c1_unity/Assets/XLua/Gen/UnityEngine_UI_LayoutRebuilderWrap.cs
2023-04-03 11:04:31 +08:00

356 lines
11 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUILayoutRebuilderWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.LayoutRebuilder);
Utils.BeginObjectRegister(type, L, translator, 0, 7, 1, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsDestroyed", _m_IsDestroyed);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Rebuild", _m_Rebuild);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "LayoutComplete", _m_LayoutComplete);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GraphicUpdateComplete", _m_GraphicUpdateComplete);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "transform", _g_get_transform);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ForceRebuildLayoutImmediate", _m_ForceRebuildLayoutImmediate_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "MarkLayoutForRebuild", _m_MarkLayoutForRebuild_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.UI.LayoutRebuilder();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.LayoutRebuilder constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsDestroyed(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.IsDestroyed( );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ForceRebuildLayoutImmediate_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.RectTransform _layoutRoot = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
UnityEngine.UI.LayoutRebuilder.ForceRebuildLayoutImmediate( _layoutRoot );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Rebuild(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1);
{
UnityEngine.UI.CanvasUpdate _executing;translator.Get(L, 2, out _executing);
gen_to_be_invoked.Rebuild( _executing );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MarkLayoutForRebuild_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
UnityEngine.UI.LayoutRebuilder.MarkLayoutForRebuild( _rect );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LayoutComplete(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.LayoutComplete( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GraphicUpdateComplete(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.GraphicUpdateComplete( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetHashCode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetHashCode( );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Equals(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1);
{
object _obj = translator.GetObject(L, 2, typeof(object));
var gen_ret = gen_to_be_invoked.Equals( _obj );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ToString(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.ToString( );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_transform(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.LayoutRebuilder gen_to_be_invoked = (UnityEngine.UI.LayoutRebuilder)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.transform);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}