c1_unity/Assets/XLua/Gen/UnityEngine_RectOffsetWrap.cs
2023-04-03 11:04:31 +08:00

367 lines
13 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineRectOffsetWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.RectOffset);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 6, 4);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Add", _m_Add);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Remove", _m_Remove);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "left", _g_get_left);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "right", _g_get_right);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "top", _g_get_top);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "bottom", _g_get_bottom);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "horizontal", _g_get_horizontal);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "vertical", _g_get_vertical);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "left", _s_set_left);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "right", _s_set_right);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "top", _s_set_top);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "bottom", _s_set_bottom);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.RectOffset();
translator.Push(L, gen_ret);
return 1;
}
if(LuaAPI.lua_gettop(L) == 5 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
{
int _left = LuaAPI.xlua_tointeger(L, 2);
int _right = LuaAPI.xlua_tointeger(L, 3);
int _top = LuaAPI.xlua_tointeger(L, 4);
int _bottom = LuaAPI.xlua_tointeger(L, 5);
var gen_ret = new UnityEngine.RectOffset(_left, _right, _top, _bottom);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RectOffset constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ToString(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
var gen_ret = gen_to_be_invoked.ToString( );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _format = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.ToString( _format );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.IFormatProvider>(L, 3))
{
string _format = LuaAPI.lua_tostring(L, 2);
System.IFormatProvider _formatProvider = (System.IFormatProvider)translator.GetObject(L, 3, typeof(System.IFormatProvider));
var gen_ret = gen_to_be_invoked.ToString( _format, _formatProvider );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RectOffset.ToString!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Add(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
{
UnityEngine.Rect _rect;translator.Get(L, 2, out _rect);
var gen_ret = gen_to_be_invoked.Add( _rect );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Remove(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
{
UnityEngine.Rect _rect;translator.Get(L, 2, out _rect);
var gen_ret = gen_to_be_invoked.Remove( _rect );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_left(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.left);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_right(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.right);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_top(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.top);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_bottom(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.bottom);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_horizontal(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.horizontal);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_vertical(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.vertical);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_left(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.left = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_right(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.right = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_top(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.top = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_bottom(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RectOffset gen_to_be_invoked = (UnityEngine.RectOffset)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.bottom = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}