c1_unity/Assets/XLua/Gen/UnityEngine_HDROutputSettingsWrap.cs
2023-04-03 11:04:31 +08:00

334 lines
13 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineHDROutputSettingsWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.HDROutputSettings);
Utils.BeginObjectRegister(type, L, translator, 0, 1, 11, 2);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RequestHDRModeChange", _m_RequestHDRModeChange);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "active", _g_get_active);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "available", _g_get_available);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "automaticHDRTonemapping", _g_get_automaticHDRTonemapping);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "displayColorGamut", _g_get_displayColorGamut);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "format", _g_get_format);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "graphicsFormat", _g_get_graphicsFormat);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "paperWhiteNits", _g_get_paperWhiteNits);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxFullFrameToneMapLuminance", _g_get_maxFullFrameToneMapLuminance);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxToneMapLuminance", _g_get_maxToneMapLuminance);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "minToneMapLuminance", _g_get_minToneMapLuminance);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "HDRModeChangeRequested", _g_get_HDRModeChangeRequested);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "automaticHDRTonemapping", _s_set_automaticHDRTonemapping);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "paperWhiteNits", _s_set_paperWhiteNits);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 2, 1);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "main", _g_get_main);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "displays", _g_get_displays);
Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "displays", _s_set_displays);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.HDROutputSettings does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RequestHDRModeChange(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
{
bool _enabled = LuaAPI.lua_toboolean(L, 2);
gen_to_be_invoked.RequestHDRModeChange( _enabled );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_main(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.HDROutputSettings.main);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_active(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.active);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_available(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.available);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_automaticHDRTonemapping(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.automaticHDRTonemapping);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_displayColorGamut(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.displayColorGamut);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_format(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineRenderTextureFormat(L, gen_to_be_invoked.format);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_graphicsFormat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.graphicsFormat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_paperWhiteNits(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.paperWhiteNits);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_maxFullFrameToneMapLuminance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.maxFullFrameToneMapLuminance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_maxToneMapLuminance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.maxToneMapLuminance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_minToneMapLuminance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.minToneMapLuminance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_HDRModeChangeRequested(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.HDRModeChangeRequested);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_displays(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.HDROutputSettings.displays);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_automaticHDRTonemapping(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.automaticHDRTonemapping = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_paperWhiteNits(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings gen_to_be_invoked = (UnityEngine.HDROutputSettings)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.paperWhiteNits = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_displays(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.HDROutputSettings.displays = (UnityEngine.HDROutputSettings[])translator.GetObject(L, 1, typeof(UnityEngine.HDROutputSettings[]));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}