c1_unity/Assets/XLua/Gen/UIOutlineEffectWrap.cs
2023-04-03 11:04:31 +08:00

177 lines
5.3 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UIOutlineEffectWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UIOutlineEffect);
Utils.BeginObjectRegister(type, L, translator, 0, 1, 2, 2);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ModifyMesh", _m_ModifyMesh);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "OutlineColor", _g_get_OutlineColor);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "OutlineWidth", _g_get_OutlineWidth);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "OutlineColor", _s_set_OutlineColor);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "OutlineWidth", _s_set_OutlineWidth);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UIOutlineEffect();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UIOutlineEffect constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ModifyMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UIOutlineEffect gen_to_be_invoked = (UIOutlineEffect)translator.FastGetCSObj(L, 1);
{
UnityEngine.UI.VertexHelper _vh = (UnityEngine.UI.VertexHelper)translator.GetObject(L, 2, typeof(UnityEngine.UI.VertexHelper));
gen_to_be_invoked.ModifyMesh( _vh );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_OutlineColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UIOutlineEffect gen_to_be_invoked = (UIOutlineEffect)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineColor(L, gen_to_be_invoked.OutlineColor);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_OutlineWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UIOutlineEffect gen_to_be_invoked = (UIOutlineEffect)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.OutlineWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_OutlineColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UIOutlineEffect gen_to_be_invoked = (UIOutlineEffect)translator.FastGetCSObj(L, 1);
UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.OutlineColor = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_OutlineWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UIOutlineEffect gen_to_be_invoked = (UIOutlineEffect)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.OutlineWidth = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}