c1_unity/Assets/XLua/Gen/BF_UVAnimationGraphicWrap.cs
2023-04-03 11:04:31 +08:00

208 lines
6.9 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFUVAnimationGraphicWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.UVAnimationGraphic);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 5, 3);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "MainSprite", _g_get_MainSprite);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "CellAmount", _g_get_CellAmount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Speed", _g_get_Speed);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "mainTexture", _g_get_mainTexture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "MainSprite", _s_set_MainSprite);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "CellAmount", _s_set_CellAmount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Speed", _s_set_Speed);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.UVAnimationGraphic();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.UVAnimationGraphic constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_MainSprite(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UVAnimationGraphic gen_to_be_invoked = (BF.UVAnimationGraphic)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.MainSprite);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_CellAmount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UVAnimationGraphic gen_to_be_invoked = (BF.UVAnimationGraphic)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.CellAmount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Speed(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UVAnimationGraphic gen_to_be_invoked = (BF.UVAnimationGraphic)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Speed);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_mainTexture(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UVAnimationGraphic gen_to_be_invoked = (BF.UVAnimationGraphic)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.mainTexture);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_material(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UVAnimationGraphic gen_to_be_invoked = (BF.UVAnimationGraphic)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.material);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_MainSprite(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UVAnimationGraphic gen_to_be_invoked = (BF.UVAnimationGraphic)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.MainSprite = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_CellAmount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UVAnimationGraphic gen_to_be_invoked = (BF.UVAnimationGraphic)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.CellAmount = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Speed(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UVAnimationGraphic gen_to_be_invoked = (BF.UVAnimationGraphic)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Speed = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}