461 lines
18 KiB
C#
461 lines
18 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineTextMeshWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.TextMesh);
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Utils.BeginObjectRegister(type, L, translator, 0, 0, 12, 12);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "text", _g_get_text);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "font", _g_get_font);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontSize", _g_get_fontSize);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontStyle", _g_get_fontStyle);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "offsetZ", _g_get_offsetZ);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "alignment", _g_get_alignment);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "anchor", _g_get_anchor);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "characterSize", _g_get_characterSize);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "lineSpacing", _g_get_lineSpacing);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "tabSize", _g_get_tabSize);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "richText", _g_get_richText);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "color", _g_get_color);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "text", _s_set_text);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "font", _s_set_font);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontSize", _s_set_fontSize);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontStyle", _s_set_fontStyle);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "offsetZ", _s_set_offsetZ);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "alignment", _s_set_alignment);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "anchor", _s_set_anchor);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "characterSize", _s_set_characterSize);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "lineSpacing", _s_set_lineSpacing);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "tabSize", _s_set_tabSize);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "richText", _s_set_richText);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "color", _s_set_color);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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var gen_ret = new UnityEngine.TextMesh();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.TextMesh constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_text(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushstring(L, gen_to_be_invoked.text);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_font(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.font);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_fontSize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.fontSize);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_fontStyle(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.fontStyle);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_offsetZ(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.offsetZ);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_alignment(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.alignment);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_anchor(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineTextAnchor(L, gen_to_be_invoked.anchor);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_characterSize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.characterSize);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_lineSpacing(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.lineSpacing);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_tabSize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.tabSize);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_richText(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.richText);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_color(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineColor(L, gen_to_be_invoked.color);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_text(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.text = LuaAPI.lua_tostring(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_font(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.font = (UnityEngine.Font)translator.GetObject(L, 2, typeof(UnityEngine.Font));
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_fontSize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.fontSize = LuaAPI.xlua_tointeger(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_fontStyle(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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UnityEngine.FontStyle gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.fontStyle = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_offsetZ(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.offsetZ = (float)LuaAPI.lua_tonumber(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_alignment(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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UnityEngine.TextAlignment gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.alignment = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_anchor(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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UnityEngine.TextAnchor gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.anchor = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_characterSize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.characterSize = (float)LuaAPI.lua_tonumber(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_lineSpacing(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.lineSpacing = (float)LuaAPI.lua_tonumber(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_tabSize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.tabSize = (float)LuaAPI.lua_tonumber(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_richText(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.richText = LuaAPI.lua_toboolean(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_color(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.TextMesh gen_to_be_invoked = (UnityEngine.TextMesh)translator.FastGetCSObj(L, 1);
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UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.color = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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}
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}
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