c1_unity/Assets/XLua/Gen/UnityEngine_ScalableBufferManagerWrap.cs
2023-04-03 11:04:31 +08:00

120 lines
3.2 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineScalableBufferManagerWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.ScalableBufferManager);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 2, 2, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "ResizeBuffers", _m_ResizeBuffers_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "widthScaleFactor", _g_get_widthScaleFactor);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "heightScaleFactor", _g_get_heightScaleFactor);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.ScalableBufferManager does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ResizeBuffers_xlua_st_(RealStatePtr L)
{
try {
{
float _widthScale = (float)LuaAPI.lua_tonumber(L, 1);
float _heightScale = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.ScalableBufferManager.ResizeBuffers( _widthScale, _heightScale );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_widthScaleFactor(RealStatePtr L)
{
try {
LuaAPI.lua_pushnumber(L, UnityEngine.ScalableBufferManager.widthScaleFactor);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_heightScaleFactor(RealStatePtr L)
{
try {
LuaAPI.lua_pushnumber(L, UnityEngine.ScalableBufferManager.heightScaleFactor);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}