c1_unity/Assets/XLua/Gen/UnityEngine_RangeIntWrap.cs
2023-04-03 11:04:31 +08:00

174 lines
5.3 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineRangeIntWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.RangeInt);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 3, 2);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "end", _g_get_end);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "start", _g_get_start);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "length", _g_get_length);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "start", _s_set_start);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "length", _s_set_length);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
int _start = LuaAPI.xlua_tointeger(L, 2);
int _length = LuaAPI.xlua_tointeger(L, 3);
var gen_ret = new UnityEngine.RangeInt(_start, _length);
translator.Push(L, gen_ret);
return 1;
}
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.RangeInt));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RangeInt constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_end(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RangeInt gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.end);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_start(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RangeInt gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.start);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_length(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RangeInt gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.length);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_start(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RangeInt gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.start = LuaAPI.xlua_tointeger(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_length(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RangeInt gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.length = LuaAPI.xlua_tointeger(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}