c1_unity/Assets/XLua/Gen/UnityEngine_ParticleSystem_ExternalForcesModuleWrap.cs
2023-04-03 11:04:31 +08:00

470 lines
17 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineParticleSystemExternalForcesModuleWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.ParticleSystem.ExternalForcesModule);
Utils.BeginObjectRegister(type, L, translator, 0, 6, 6, 5);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsAffectedBy", _m_IsAffectedBy);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddInfluence", _m_AddInfluence);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveInfluence", _m_RemoveInfluence);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveAllInfluences", _m_RemoveAllInfluences);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetInfluence", _m_SetInfluence);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInfluence", _m_GetInfluence);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "enabled", _g_get_enabled);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "multiplier", _g_get_multiplier);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "multiplierCurve", _g_get_multiplierCurve);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "influenceFilter", _g_get_influenceFilter);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "influenceMask", _g_get_influenceMask);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "influenceCount", _g_get_influenceCount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "enabled", _s_set_enabled);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "multiplier", _s_set_multiplier);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "multiplierCurve", _s_set_multiplierCurve);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "influenceFilter", _s_set_influenceFilter);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "influenceMask", _s_set_influenceMask);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.ParticleSystem.ExternalForcesModule));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.ExternalForcesModule constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsAffectedBy(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.ParticleSystemForceField _field = (UnityEngine.ParticleSystemForceField)translator.GetObject(L, 2, typeof(UnityEngine.ParticleSystemForceField));
var gen_ret = gen_to_be_invoked.IsAffectedBy( _field );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddInfluence(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.ParticleSystemForceField _field = (UnityEngine.ParticleSystemForceField)translator.GetObject(L, 2, typeof(UnityEngine.ParticleSystemForceField));
gen_to_be_invoked.AddInfluence( _field );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RemoveInfluence(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
int _index = LuaAPI.xlua_tointeger(L, 2);
gen_to_be_invoked.RemoveInfluence( _index );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.ParticleSystemForceField>(L, 2))
{
UnityEngine.ParticleSystemForceField _field = (UnityEngine.ParticleSystemForceField)translator.GetObject(L, 2, typeof(UnityEngine.ParticleSystemForceField));
gen_to_be_invoked.RemoveInfluence( _field );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.ParticleSystem.ExternalForcesModule.RemoveInfluence!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RemoveAllInfluences(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
gen_to_be_invoked.RemoveAllInfluences( );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetInfluence(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
UnityEngine.ParticleSystemForceField _field = (UnityEngine.ParticleSystemForceField)translator.GetObject(L, 3, typeof(UnityEngine.ParticleSystemForceField));
gen_to_be_invoked.SetInfluence( _index, _field );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetInfluence(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetInfluence( _index );
translator.Push(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_enabled(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enabled);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_multiplier(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.multiplier);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_multiplierCurve(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.multiplierCurve);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_influenceFilter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.influenceFilter);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_influenceMask(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
translator.Push(L, gen_to_be_invoked.influenceMask);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_influenceCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.influenceCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_enabled(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.enabled = LuaAPI.lua_toboolean(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_multiplier(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.multiplier = (float)LuaAPI.lua_tonumber(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_multiplierCurve(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.ParticleSystem.MinMaxCurve gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.multiplierCurve = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_influenceFilter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.ParticleSystemGameObjectFilter gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.influenceFilter = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_influenceMask(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.ParticleSystem.ExternalForcesModule gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
UnityEngine.LayerMask gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.influenceMask = gen_value;
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}