c1_unity/Assets/XLua/Gen/UnityEngine_GridWrap.cs
2023-04-03 11:04:31 +08:00

331 lines
11 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineGridWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Grid);
Utils.BeginObjectRegister(type, L, translator, 0, 2, 4, 4);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCellCenterLocal", _m_GetCellCenterLocal);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCellCenterWorld", _m_GetCellCenterWorld);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellSize", _g_get_cellSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellGap", _g_get_cellGap);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellLayout", _g_get_cellLayout);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellSwizzle", _g_get_cellSwizzle);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellSize", _s_set_cellSize);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellGap", _s_set_cellGap);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellLayout", _s_set_cellLayout);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellSwizzle", _s_set_cellSwizzle);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 3, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Swizzle", _m_Swizzle_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "InverseSwizzle", _m_InverseSwizzle_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.Grid();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Grid constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetCellCenterLocal(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector3Int _position;translator.Get(L, 2, out _position);
var gen_ret = gen_to_be_invoked.GetCellCenterLocal( _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetCellCenterWorld(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector3Int _position;translator.Get(L, 2, out _position);
var gen_ret = gen_to_be_invoked.GetCellCenterWorld( _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Swizzle_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.GridLayout.CellSwizzle _swizzle;translator.Get(L, 1, out _swizzle);
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
var gen_ret = UnityEngine.Grid.Swizzle( _swizzle, _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_InverseSwizzle_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.GridLayout.CellSwizzle _swizzle;translator.Get(L, 1, out _swizzle);
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
var gen_ret = UnityEngine.Grid.InverseSwizzle( _swizzle, _position );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_cellSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector3(L, gen_to_be_invoked.cellSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_cellGap(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector3(L, gen_to_be_invoked.cellGap);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_cellLayout(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.cellLayout);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_cellSwizzle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.cellSwizzle);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_cellSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.cellSize = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_cellGap(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.cellGap = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_cellLayout(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
UnityEngine.GridLayout.CellLayout gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.cellLayout = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_cellSwizzle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Grid gen_to_be_invoked = (UnityEngine.Grid)translator.FastGetCSObj(L, 1);
UnityEngine.GridLayout.CellSwizzle gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.cellSwizzle = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}