c1_unity/Assets/XLua/Gen/UnityEngine_GraphicsBufferWrap.cs
2023-04-03 11:04:31 +08:00

422 lines
16 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineGraphicsBufferWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.GraphicsBuffer);
Utils.BeginObjectRegister(type, L, translator, 0, 7, 2, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Dispose", _m_Dispose);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Release", _m_Release);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsValid", _m_IsValid);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetData", _m_SetData);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetData", _m_GetData);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetNativeBufferPtr", _m_GetNativeBufferPtr);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetCounterValue", _m_SetCounterValue);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "count", _g_get_count);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "stride", _g_get_stride);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "CopyCount", _m_CopyCount_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 4 && translator.Assignable<UnityEngine.GraphicsBuffer.Target>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
UnityEngine.GraphicsBuffer.Target _target;translator.Get(L, 2, out _target);
int _count = LuaAPI.xlua_tointeger(L, 3);
int _stride = LuaAPI.xlua_tointeger(L, 4);
var gen_ret = new UnityEngine.GraphicsBuffer(_target, _count, _stride);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GraphicsBuffer constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Dispose(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Dispose( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Release(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Release( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsValid(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.IsValid( );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<System.Array>(L, 2))
{
System.Array _data = (System.Array)translator.GetObject(L, 2, typeof(System.Array));
gen_to_be_invoked.SetData( _data );
return 0;
}
if(gen_param_count == 5&& translator.Assignable<System.Array>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
{
System.Array _data = (System.Array)translator.GetObject(L, 2, typeof(System.Array));
int _managedBufferStartIndex = LuaAPI.xlua_tointeger(L, 3);
int _graphicsBufferStartIndex = LuaAPI.xlua_tointeger(L, 4);
int _count = LuaAPI.xlua_tointeger(L, 5);
gen_to_be_invoked.SetData( _data, _managedBufferStartIndex, _graphicsBufferStartIndex, _count );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GraphicsBuffer.SetData!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<System.Array>(L, 2))
{
System.Array _data = (System.Array)translator.GetObject(L, 2, typeof(System.Array));
gen_to_be_invoked.GetData( _data );
return 0;
}
if(gen_param_count == 5&& translator.Assignable<System.Array>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
{
System.Array _data = (System.Array)translator.GetObject(L, 2, typeof(System.Array));
int _managedBufferStartIndex = LuaAPI.xlua_tointeger(L, 3);
int _computeBufferStartIndex = LuaAPI.xlua_tointeger(L, 4);
int _count = LuaAPI.xlua_tointeger(L, 5);
gen_to_be_invoked.GetData( _data, _managedBufferStartIndex, _computeBufferStartIndex, _count );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GraphicsBuffer.GetData!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetNativeBufferPtr(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetNativeBufferPtr( );
LuaAPI.lua_pushlightuserdata(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetCounterValue(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1);
{
uint _counterValue = LuaAPI.xlua_touint(L, 2);
gen_to_be_invoked.SetCounterValue( _counterValue );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CopyCount_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<UnityEngine.ComputeBuffer>(L, 1)&& translator.Assignable<UnityEngine.ComputeBuffer>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.ComputeBuffer _src = (UnityEngine.ComputeBuffer)translator.GetObject(L, 1, typeof(UnityEngine.ComputeBuffer));
UnityEngine.ComputeBuffer _dst = (UnityEngine.ComputeBuffer)translator.GetObject(L, 2, typeof(UnityEngine.ComputeBuffer));
int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3);
UnityEngine.GraphicsBuffer.CopyCount( _src, _dst, _dstOffsetBytes );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GraphicsBuffer>(L, 1)&& translator.Assignable<UnityEngine.ComputeBuffer>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GraphicsBuffer _src = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 1, typeof(UnityEngine.GraphicsBuffer));
UnityEngine.ComputeBuffer _dst = (UnityEngine.ComputeBuffer)translator.GetObject(L, 2, typeof(UnityEngine.ComputeBuffer));
int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3);
UnityEngine.GraphicsBuffer.CopyCount( _src, _dst, _dstOffsetBytes );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.ComputeBuffer>(L, 1)&& translator.Assignable<UnityEngine.GraphicsBuffer>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.ComputeBuffer _src = (UnityEngine.ComputeBuffer)translator.GetObject(L, 1, typeof(UnityEngine.ComputeBuffer));
UnityEngine.GraphicsBuffer _dst = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 2, typeof(UnityEngine.GraphicsBuffer));
int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3);
UnityEngine.GraphicsBuffer.CopyCount( _src, _dst, _dstOffsetBytes );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.GraphicsBuffer>(L, 1)&& translator.Assignable<UnityEngine.GraphicsBuffer>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.GraphicsBuffer _src = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 1, typeof(UnityEngine.GraphicsBuffer));
UnityEngine.GraphicsBuffer _dst = (UnityEngine.GraphicsBuffer)translator.GetObject(L, 2, typeof(UnityEngine.GraphicsBuffer));
int _dstOffsetBytes = LuaAPI.xlua_tointeger(L, 3);
UnityEngine.GraphicsBuffer.CopyCount( _src, _dst, _dstOffsetBytes );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.GraphicsBuffer.CopyCount!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_count(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.count);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_stride(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.GraphicsBuffer gen_to_be_invoked = (UnityEngine.GraphicsBuffer)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.stride);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}