256 lines
8.1 KiB
C#
256 lines
8.1 KiB
C#
#if USE_UNI_LUA
|
|
using LuaAPI = UniLua.Lua;
|
|
using RealStatePtr = UniLua.ILuaState;
|
|
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
|
|
#else
|
|
using LuaAPI = XLua.LuaDLL.Lua;
|
|
using RealStatePtr = System.IntPtr;
|
|
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
|
|
#endif
|
|
|
|
using XLua;
|
|
using System.Collections.Generic;
|
|
|
|
|
|
namespace XLua.CSObjectWrap
|
|
{
|
|
using Utils = XLua.Utils;
|
|
public class UnityEngineBoneWeight1Wrap
|
|
{
|
|
public static void __Register(RealStatePtr L)
|
|
{
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
System.Type type = typeof(UnityEngine.BoneWeight1);
|
|
Utils.BeginObjectRegister(type, L, translator, 1, 2, 2, 2);
|
|
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta);
|
|
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
|
|
|
|
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "weight", _g_get_weight);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "boneIndex", _g_get_boneIndex);
|
|
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "weight", _s_set_weight);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "boneIndex", _s_set_boneIndex);
|
|
|
|
|
|
Utils.EndObjectRegister(type, L, translator, null, null,
|
|
null, null, null);
|
|
|
|
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Utils.EndClassRegister(type, L, translator);
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int __CreateInstance(RealStatePtr L)
|
|
{
|
|
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
if (LuaAPI.lua_gettop(L) == 1)
|
|
{
|
|
translator.Push(L, default(UnityEngine.BoneWeight1));
|
|
return 1;
|
|
}
|
|
|
|
}
|
|
catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.BoneWeight1 constructor!");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int __EqMeta(RealStatePtr L)
|
|
{
|
|
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
if (translator.Assignable<UnityEngine.BoneWeight1>(L, 1) && translator.Assignable<UnityEngine.BoneWeight1>(L, 2))
|
|
{
|
|
UnityEngine.BoneWeight1 leftside;translator.Get(L, 1, out leftside);
|
|
UnityEngine.BoneWeight1 rightside;translator.Get(L, 2, out rightside);
|
|
|
|
LuaAPI.lua_pushboolean(L, leftside == rightside);
|
|
|
|
return 1;
|
|
}
|
|
|
|
}
|
|
catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.BoneWeight1!");
|
|
|
|
}
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_Equals(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.BoneWeight1 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
|
|
if(gen_param_count == 2&& translator.Assignable<object>(L, 2))
|
|
{
|
|
object _other = translator.GetObject(L, 2, typeof(object));
|
|
|
|
var gen_ret = gen_to_be_invoked.Equals( _other );
|
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
if(gen_param_count == 2&& translator.Assignable<UnityEngine.BoneWeight1>(L, 2))
|
|
{
|
|
UnityEngine.BoneWeight1 _other;translator.Get(L, 2, out _other);
|
|
|
|
var gen_ret = gen_to_be_invoked.Equals( _other );
|
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.BoneWeight1.Equals!");
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetHashCode(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.BoneWeight1 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
|
|
|
|
|
|
{
|
|
|
|
var gen_ret = gen_to_be_invoked.GetHashCode( );
|
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_weight(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.BoneWeight1 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.weight);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_boneIndex(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.BoneWeight1 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.boneIndex);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_weight(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.BoneWeight1 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.weight = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_boneIndex(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.BoneWeight1 gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
|
|
gen_to_be_invoked.boneIndex = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
translator.Update(L, 1, gen_to_be_invoked);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
}
|