2023-04-03 11:04:31 +08:00

114 lines
4.2 KiB
C#

/**
* Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
*
* You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
* copy, modify, and distribute this software in source code or binary form for use
* in connection with the web services and APIs provided by Facebook.
*
* As with any software that integrates with the Facebook platform, your use of
* this software is subject to the Facebook Developer Principles and Policies
* [http://developers.facebook.com/policy/]. This copyright notice shall be
* included in all copies or substantial portions of the software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
namespace Facebook.Unity.Example
{
using System;
using System.IO;
using UnityEngine;
using UnityEngine.Networking;
internal class UploadToMediaLibrary : MenuBase
{
private bool imageShouldLaunchMediaDialog = true;
private string imageCaption = "Image Caption";
private string imageFile = "meta-logo.png";
private bool videoShouldLaunchMediaDialog = true;
private string videoCaption = "Video Caption";
private string videoFile = "meta.mp4";
protected override void GetGui()
{
bool enabled = GUI.enabled;
GUI.enabled = enabled && FB.IsLoggedIn;
GUILayout.Space(24);
this.LabelAndTextField("Image caption:", ref this.imageCaption);
if (this.Button("Image Dialog: " + imageShouldLaunchMediaDialog.ToString()))
{
imageShouldLaunchMediaDialog = !imageShouldLaunchMediaDialog;
}
GUILayout.Space(24);
string imagePath = GetPath(imageFile);
if (File.Exists(imagePath))
{
if (this.Button("Upload Image to media library"))
{
FBGamingServices.UploadImageToMediaLibrary(imageCaption, new Uri(imagePath), imageShouldLaunchMediaDialog, this.HandleResult);
}
}
else
{
GUILayout.Label("Image does not exist: " + imagePath);
}
GUILayout.Space(24);
this.LabelAndTextField("Video caption:", ref this.videoCaption);
if (this.Button("Video Dialog: " + videoShouldLaunchMediaDialog.ToString()))
{
videoShouldLaunchMediaDialog = !videoShouldLaunchMediaDialog;
}
GUILayout.Space(24);
string videoPath = GetPath(videoFile);
if (File.Exists(videoPath))
{
if (this.Button("Upload Video to media library"))
{
FBGamingServices.UploadVideoToMediaLibrary(videoCaption, new Uri(videoPath), videoShouldLaunchMediaDialog, this.HandleResult);
}
}
else
{
GUILayout.Label("Video does not exist: " + videoPath);
}
}
private string GetPath(string filename) {
string path = Path.Combine(Application.streamingAssetsPath, filename);
// Android cannot access StreamingAssets directly because they are packaged into an `apk`
#if UNITY_ANDROID
byte[] data = null;
// Retrieve packaged data via `UnityWebRequest`
var request = UnityWebRequest.Get(path);
request.SendWebRequest();
while (!request.isDone) {
if (request.isNetworkError || request.isHttpError) {
break;
}
}
data = request.downloadHandler.data;
// Write the data so it can be uploaded
path = Path.Combine(Application.persistentDataPath, filename);
System.IO.File.WriteAllBytes(path, data);
#endif
return path;
}
}
}