c1_unity/Assets/XLua/Gen/BF_BattleHpBarWrap.cs
2023-04-03 11:04:31 +08:00

265 lines
8.4 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBattleHpBarWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BattleHpBar);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 3, 3);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshHpBar", _m_RefreshHpBar);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetShieldVisible", _m_SetShieldVisible);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshShieldBar", _m_RefreshShieldBar);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Slider", _g_get_Slider);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ShieldBg", _g_get_ShieldBg);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ShieldSlider", _g_get_ShieldSlider);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Slider", _s_set_Slider);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "ShieldBg", _s_set_ShieldBg);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "ShieldSlider", _s_set_ShieldSlider);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BattleHpBar();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleHpBar constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RefreshHpBar(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1);
{
float _percent = (float)LuaAPI.lua_tonumber(L, 2);
gen_to_be_invoked.RefreshHpBar( _percent );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetShieldVisible(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1);
{
bool _visible = LuaAPI.lua_toboolean(L, 2);
gen_to_be_invoked.SetShieldVisible( _visible );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RefreshShieldBar(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1);
{
float _percent = (float)LuaAPI.lua_tonumber(L, 2);
gen_to_be_invoked.RefreshShieldBar( _percent );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Slider(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.Slider);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ShieldBg(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.ShieldBg);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ShieldSlider(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.ShieldSlider);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Slider(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Slider = (BF.BFSlider)translator.GetObject(L, 2, typeof(BF.BFSlider));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_ShieldBg(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.ShieldBg = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_ShieldSlider(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleHpBar gen_to_be_invoked = (BF.BattleHpBar)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.ShieldSlider = (BF.BFSlider)translator.GetObject(L, 2, typeof(BF.BFSlider));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}