c1_unity/Assets/XLua/Gen/BF_BattleControlBoxBulletWrap.cs
2023-04-03 11:04:31 +08:00

172 lines
4.6 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBattleControlBoxBulletWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BattleControlBoxBullet);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 0, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetupBoxCollisionBody", _m_SetupBoxCollisionBody);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetColliderEnabled", _m_SetColliderEnabled);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Recycle", _m_Recycle);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BattleControlBoxBullet();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleControlBoxBullet constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetupBoxCollisionBody(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBoxBullet gen_to_be_invoked = (BF.BattleControlBoxBullet)translator.FastGetCSObj(L, 1);
{
float _collisionWidth = (float)LuaAPI.lua_tonumber(L, 2);
float _collisionHeight = (float)LuaAPI.lua_tonumber(L, 3);
gen_to_be_invoked.SetupBoxCollisionBody( _collisionWidth, _collisionHeight );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetColliderEnabled(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBoxBullet gen_to_be_invoked = (BF.BattleControlBoxBullet)translator.FastGetCSObj(L, 1);
{
bool _enabled = LuaAPI.lua_toboolean(L, 2);
gen_to_be_invoked.SetColliderEnabled( _enabled );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Recycle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBoxBullet gen_to_be_invoked = (BF.BattleControlBoxBullet)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Recycle( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}