c1_unity/Assets/XLua/Gen/UnityEngine_Vector2IntWrap.cs
2023-04-03 11:04:31 +08:00

928 lines
31 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineVector2IntWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Vector2Int);
Utils.BeginObjectRegister(type, L, translator, 6, 6, 4, 2);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__unm", __UnmMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__add", __AddMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__sub", __SubMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__mul", __MulMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__div", __DivMeta);
Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Set", _m_Set);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Scale", _m_Scale);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clamp", _m_Clamp);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ToString", _m_ToString);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "x", _g_get_x);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "y", _g_get_y);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "magnitude", _g_get_magnitude);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "sqrMagnitude", _g_get_sqrMagnitude);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "x", _s_set_x);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "y", _s_set_y);
Utils.EndObjectRegister(type, L, translator, __CSIndexer, __NewIndexer,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 8, 6, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Distance", _m_Distance_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Min", _m_Min_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Max", _m_Max_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Scale", _m_Scale_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "FloorToInt", _m_FloorToInt_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "CeilToInt", _m_CeilToInt_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "RoundToInt", _m_RoundToInt_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "zero", _g_get_zero);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "one", _g_get_one);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "up", _g_get_up);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "down", _g_get_down);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "left", _g_get_left);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "right", _g_get_right);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 3 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
int _x = LuaAPI.xlua_tointeger(L, 2);
int _y = LuaAPI.xlua_tointeger(L, 3);
var gen_ret = new UnityEngine.Vector2Int(_x, _y);
translator.Push(L, gen_ret);
return 1;
}
if (LuaAPI.lua_gettop(L) == 1)
{
translator.Push(L, default(UnityEngine.Vector2Int));
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector2Int constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
public static int __CSIndexer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.Vector2Int>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
int index = LuaAPI.xlua_tointeger(L, 2);
LuaAPI.lua_pushboolean(L, true);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked[index]);
return 2;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
LuaAPI.lua_pushboolean(L, false);
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
public static int __NewIndexer(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
if (translator.Assignable<UnityEngine.Vector2Int>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
int key = LuaAPI.xlua_tointeger(L, 2);
gen_to_be_invoked[key] = LuaAPI.xlua_tointeger(L, 3);
LuaAPI.lua_pushboolean(L, true);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
LuaAPI.lua_pushboolean(L, false);
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __UnmMeta(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
try {
UnityEngine.Vector2Int rightside;translator.Get(L, 1, out rightside);
translator.Push(L, - rightside);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __AddMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.Vector2Int>(L, 1) && translator.Assignable<UnityEngine.Vector2Int>(L, 2))
{
UnityEngine.Vector2Int leftside;translator.Get(L, 1, out leftside);
UnityEngine.Vector2Int rightside;translator.Get(L, 2, out rightside);
translator.Push(L, leftside + rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of + operator, need UnityEngine.Vector2Int!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __SubMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.Vector2Int>(L, 1) && translator.Assignable<UnityEngine.Vector2Int>(L, 2))
{
UnityEngine.Vector2Int leftside;translator.Get(L, 1, out leftside);
UnityEngine.Vector2Int rightside;translator.Get(L, 2, out rightside);
translator.Push(L, leftside - rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of - operator, need UnityEngine.Vector2Int!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __MulMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.Vector2Int>(L, 1) && translator.Assignable<UnityEngine.Vector2Int>(L, 2))
{
UnityEngine.Vector2Int leftside;translator.Get(L, 1, out leftside);
UnityEngine.Vector2Int rightside;translator.Get(L, 2, out rightside);
translator.Push(L, leftside * rightside);
return 1;
}
if (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1) && translator.Assignable<UnityEngine.Vector2Int>(L, 2))
{
int leftside = LuaAPI.xlua_tointeger(L, 1);
UnityEngine.Vector2Int rightside;translator.Get(L, 2, out rightside);
translator.Push(L, leftside * rightside);
return 1;
}
if (translator.Assignable<UnityEngine.Vector2Int>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
UnityEngine.Vector2Int leftside;translator.Get(L, 1, out leftside);
int rightside = LuaAPI.xlua_tointeger(L, 2);
translator.Push(L, leftside * rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of * operator, need UnityEngine.Vector2Int!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __DivMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.Vector2Int>(L, 1) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
UnityEngine.Vector2Int leftside;translator.Get(L, 1, out leftside);
int rightside = LuaAPI.xlua_tointeger(L, 2);
translator.Push(L, leftside / rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of / operator, need UnityEngine.Vector2Int!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __EqMeta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if (translator.Assignable<UnityEngine.Vector2Int>(L, 1) && translator.Assignable<UnityEngine.Vector2Int>(L, 2))
{
UnityEngine.Vector2Int leftside;translator.Get(L, 1, out leftside);
UnityEngine.Vector2Int rightside;translator.Get(L, 2, out rightside);
LuaAPI.lua_pushboolean(L, leftside == rightside);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.Vector2Int!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Set(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
int _x = LuaAPI.xlua_tointeger(L, 2);
int _y = LuaAPI.xlua_tointeger(L, 3);
gen_to_be_invoked.Set( _x, _y );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Distance_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2Int _a;translator.Get(L, 1, out _a);
UnityEngine.Vector2Int _b;translator.Get(L, 2, out _b);
var gen_ret = UnityEngine.Vector2Int.Distance( _a, _b );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Min_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2Int _lhs;translator.Get(L, 1, out _lhs);
UnityEngine.Vector2Int _rhs;translator.Get(L, 2, out _rhs);
var gen_ret = UnityEngine.Vector2Int.Min( _lhs, _rhs );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Max_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2Int _lhs;translator.Get(L, 1, out _lhs);
UnityEngine.Vector2Int _rhs;translator.Get(L, 2, out _rhs);
var gen_ret = UnityEngine.Vector2Int.Max( _lhs, _rhs );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Scale_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2Int _a;translator.Get(L, 1, out _a);
UnityEngine.Vector2Int _b;translator.Get(L, 2, out _b);
var gen_ret = UnityEngine.Vector2Int.Scale( _a, _b );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Scale(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector2Int _scale;translator.Get(L, 2, out _scale);
gen_to_be_invoked.Scale( _scale );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Clamp(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
UnityEngine.Vector2Int _min;translator.Get(L, 2, out _min);
UnityEngine.Vector2Int _max;translator.Get(L, 3, out _max);
gen_to_be_invoked.Clamp( _min, _max );
translator.Update(L, 1, gen_to_be_invoked);
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FloorToInt_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2 _v;translator.Get(L, 1, out _v);
var gen_ret = UnityEngine.Vector2Int.FloorToInt( _v );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CeilToInt_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2 _v;translator.Get(L, 1, out _v);
var gen_ret = UnityEngine.Vector2Int.CeilToInt( _v );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RoundToInt_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector2 _v;translator.Get(L, 1, out _v);
var gen_ret = UnityEngine.Vector2Int.RoundToInt( _v );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Equals(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<object>(L, 2))
{
object _other = translator.GetObject(L, 2, typeof(object));
var gen_ret = gen_to_be_invoked.Equals( _other );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector2Int>(L, 2))
{
UnityEngine.Vector2Int _other;translator.Get(L, 2, out _other);
var gen_ret = gen_to_be_invoked.Equals( _other );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector2Int.Equals!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetHashCode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
{
var gen_ret = gen_to_be_invoked.GetHashCode( );
LuaAPI.xlua_pushinteger(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ToString(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
var gen_ret = gen_to_be_invoked.ToString( );
LuaAPI.lua_pushstring(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _format = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.ToString( _format );
LuaAPI.lua_pushstring(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<System.IFormatProvider>(L, 3))
{
string _format = LuaAPI.lua_tostring(L, 2);
System.IFormatProvider _formatProvider = (System.IFormatProvider)translator.GetObject(L, 3, typeof(System.IFormatProvider));
var gen_ret = gen_to_be_invoked.ToString( _format, _formatProvider );
LuaAPI.lua_pushstring(L, gen_ret);
translator.Update(L, 1, gen_to_be_invoked);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Vector2Int.ToString!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_x(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.x);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_y(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.y);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_magnitude(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.magnitude);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_sqrMagnitude(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.sqrMagnitude);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_zero(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Vector2Int.zero);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_one(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Vector2Int.one);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_up(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Vector2Int.up);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_down(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Vector2Int.down);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_left(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Vector2Int.left);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_right(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Vector2Int.right);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_x(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.x = LuaAPI.xlua_tointeger(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_y(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Vector2Int gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
gen_to_be_invoked.y = LuaAPI.xlua_tointeger(L, 2);
translator.Update(L, 1, gen_to_be_invoked);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}