c1_unity/Assets/XLua/Gen/UnityEngine_UI_GridLayoutGroupWrap.cs
2023-04-03 11:04:31 +08:00

371 lines
14 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUIGridLayoutGroupWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.GridLayoutGroup);
Utils.BeginObjectRegister(type, L, translator, 0, 4, 6, 6);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateLayoutInputHorizontal", _m_CalculateLayoutInputHorizontal);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateLayoutInputVertical", _m_CalculateLayoutInputVertical);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayoutHorizontal", _m_SetLayoutHorizontal);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayoutVertical", _m_SetLayoutVertical);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "startCorner", _g_get_startCorner);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "startAxis", _g_get_startAxis);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellSize", _g_get_cellSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "spacing", _g_get_spacing);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "constraint", _g_get_constraint);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "constraintCount", _g_get_constraintCount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "startCorner", _s_set_startCorner);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "startAxis", _s_set_startAxis);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellSize", _s_set_cellSize);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "spacing", _s_set_spacing);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "constraint", _s_set_constraint);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "constraintCount", _s_set_constraintCount);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.UI.GridLayoutGroup does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CalculateLayoutInputHorizontal(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.CalculateLayoutInputHorizontal( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CalculateLayoutInputVertical(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.CalculateLayoutInputVertical( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetLayoutHorizontal(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.SetLayoutHorizontal( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetLayoutVertical(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.SetLayoutVertical( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_startCorner(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineUIGridLayoutGroupCorner(L, gen_to_be_invoked.startCorner);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_startAxis(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineUIGridLayoutGroupAxis(L, gen_to_be_invoked.startAxis);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_cellSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.cellSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_spacing(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.spacing);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_constraint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineUIGridLayoutGroupConstraint(L, gen_to_be_invoked.constraint);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_constraintCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.constraintCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_startCorner(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
UnityEngine.UI.GridLayoutGroup.Corner gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.startCorner = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_startAxis(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
UnityEngine.UI.GridLayoutGroup.Axis gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.startAxis = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_cellSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.cellSize = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_spacing(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.spacing = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_constraint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
UnityEngine.UI.GridLayoutGroup.Constraint gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.constraint = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_constraintCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.constraintCount = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}