c1_unity/Assets/XLua/Gen/UnityEngine_DisplayWrap.cs
2023-04-03 11:04:31 +08:00

420 lines
15 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineDisplayWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.Display);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 9, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Activate", _m_Activate);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetParams", _m_SetParams);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetRenderingResolution", _m_SetRenderingResolution);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderingWidth", _g_get_renderingWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "renderingHeight", _g_get_renderingHeight);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "systemWidth", _g_get_systemWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "systemHeight", _g_get_systemHeight);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "colorBuffer", _g_get_colorBuffer);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "depthBuffer", _g_get_depthBuffer);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "active", _g_get_active);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "requiresBlitToBackbuffer", _g_get_requiresBlitToBackbuffer);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "requiresSrgbBlitToBackbuffer", _g_get_requiresSrgbBlitToBackbuffer);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 3, 3, 1);
Utils.RegisterFunc(L, Utils.CLS_IDX, "RelativeMouseAt", _m_RelativeMouseAt_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "onDisplaysUpdated", _e_onDisplaysUpdated);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "main", _g_get_main);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "activeEditorGameViewTarget", _g_get_activeEditorGameViewTarget);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "displays", _g_get_displays);
Utils.RegisterFunc(L, Utils.CLS_SETTER_IDX, "displays", _s_set_displays);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.Display does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Activate(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
gen_to_be_invoked.Activate( );
return 0;
}
if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
int _width = LuaAPI.xlua_tointeger(L, 2);
int _height = LuaAPI.xlua_tointeger(L, 3);
int _refreshRate = LuaAPI.xlua_tointeger(L, 4);
gen_to_be_invoked.Activate( _width, _height, _refreshRate );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Display.Activate!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetParams(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
{
int _width = LuaAPI.xlua_tointeger(L, 2);
int _height = LuaAPI.xlua_tointeger(L, 3);
int _x = LuaAPI.xlua_tointeger(L, 4);
int _y = LuaAPI.xlua_tointeger(L, 5);
gen_to_be_invoked.SetParams( _width, _height, _x, _y );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetRenderingResolution(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
{
int _w = LuaAPI.xlua_tointeger(L, 2);
int _h = LuaAPI.xlua_tointeger(L, 3);
gen_to_be_invoked.SetRenderingResolution( _w, _h );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RelativeMouseAt_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.Vector3 _inputMouseCoordinates;translator.Get(L, 1, out _inputMouseCoordinates);
var gen_ret = UnityEngine.Display.RelativeMouseAt( _inputMouseCoordinates );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_renderingWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.renderingWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_renderingHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.renderingHeight);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_systemWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.systemWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_systemHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.systemHeight);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_colorBuffer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.colorBuffer);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_depthBuffer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.depthBuffer);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_active(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.active);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_requiresBlitToBackbuffer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.requiresBlitToBackbuffer);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_requiresSrgbBlitToBackbuffer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display gen_to_be_invoked = (UnityEngine.Display)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.requiresSrgbBlitToBackbuffer);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_main(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Display.main);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_activeEditorGameViewTarget(RealStatePtr L)
{
try {
LuaAPI.xlua_pushinteger(L, UnityEngine.Display.activeEditorGameViewTarget);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_displays(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.Display.displays);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_displays(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.Display.displays = (UnityEngine.Display[])translator.GetObject(L, 1, typeof(UnityEngine.Display[]));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _e_onDisplaysUpdated(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
UnityEngine.Display.DisplaysUpdatedDelegate gen_delegate = translator.GetDelegate<UnityEngine.Display.DisplaysUpdatedDelegate>(L, 2);
if (gen_delegate == null) {
return LuaAPI.luaL_error(L, "#2 need UnityEngine.Display.DisplaysUpdatedDelegate!");
}
if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "+")) {
UnityEngine.Display.onDisplaysUpdated += gen_delegate;
return 0;
}
if (gen_param_count == 2 && LuaAPI.xlua_is_eq_str(L, 1, "-")) {
UnityEngine.Display.onDisplaysUpdated -= gen_delegate;
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Display.onDisplaysUpdated!");
}
}
}