c1_unity/Assets/XLua/Gen/BF_UIDynamicBrightEffectWrap.cs
2023-04-03 11:04:31 +08:00

262 lines
8.5 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFUIDynamicBrightEffectWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.UIDynamicBrightEffect);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 3, 2);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ModifyMesh", _m_ModifyMesh);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMarterial", _m_SetMarterial);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBright", _m_SetBright);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Brightness", _g_get_Brightness);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Brighting", _g_get_Brighting);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "effectmat", _g_get_effectmat);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "Brightness", _s_set_Brightness);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "effectmat", _s_set_effectmat);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.UIDynamicBrightEffect();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.UIDynamicBrightEffect constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ModifyMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UIDynamicBrightEffect gen_to_be_invoked = (BF.UIDynamicBrightEffect)translator.FastGetCSObj(L, 1);
{
UnityEngine.UI.VertexHelper _vh = (UnityEngine.UI.VertexHelper)translator.GetObject(L, 2, typeof(UnityEngine.UI.VertexHelper));
gen_to_be_invoked.ModifyMesh( _vh );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetMarterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UIDynamicBrightEffect gen_to_be_invoked = (BF.UIDynamicBrightEffect)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
gen_to_be_invoked.SetMarterial( _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetBright(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UIDynamicBrightEffect gen_to_be_invoked = (BF.UIDynamicBrightEffect)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
float _brightness = (float)LuaAPI.lua_tonumber(L, 2);
gen_to_be_invoked.SetBright( _brightness );
return 0;
}
if(gen_param_count == 1)
{
gen_to_be_invoked.SetBright( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.UIDynamicBrightEffect.SetBright!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Brightness(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UIDynamicBrightEffect gen_to_be_invoked = (BF.UIDynamicBrightEffect)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.Brightness);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Brighting(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UIDynamicBrightEffect gen_to_be_invoked = (BF.UIDynamicBrightEffect)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.Brighting);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_effectmat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UIDynamicBrightEffect gen_to_be_invoked = (BF.UIDynamicBrightEffect)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.effectmat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_Brightness(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UIDynamicBrightEffect gen_to_be_invoked = (BF.UIDynamicBrightEffect)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.Brightness = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_effectmat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.UIDynamicBrightEffect gen_to_be_invoked = (BF.UIDynamicBrightEffect)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.effectmat = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}