c1_unity/Assets/XLua/Gen/BF_BattleControlMonsterWrap.cs
2023-04-03 11:04:31 +08:00

665 lines
20 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBattleControlMonsterWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BattleControlMonster);
Utils.BeginObjectRegister(type, L, translator, 0, 20, 0, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitMonster", _m_InitMonster);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitHpBar", _m_InitHpBar);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RefreshHpBar", _m_RefreshHpBar);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitPosition", _m_InitPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "EnterDisappear", _m_EnterDisappear);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ExitDisappear", _m_ExitDisappear);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTarget", _m_SetTarget);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetIsNormalMonster", _m_GetIsNormalMonster);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetIsBOSS", _m_GetIsBOSS);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopMove", _m_StopMove);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartMove", _m_StartMove);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "InstantKill", _m_InstantKill);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayAirborne", _m_PlayAirborne);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "StopAirborne", _m_StopAirborne);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "MoveWithSkillAI", _m_MoveWithSkillAI);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "TowardToTarget", _m_TowardToTarget);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ForceTowardToTarget", _m_ForceTowardToTarget);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "BeHitBack", _m_BeHitBack);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnDead", _m_OnDead);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Clear", _m_Clear);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BattleControlMonster();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleControlMonster constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_InitMonster(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
int _side = LuaAPI.xlua_tointeger(L, 2);
BF.CharacterSpineHelper _helper = (BF.CharacterSpineHelper)translator.GetObject(L, 3, typeof(BF.CharacterSpineHelper));
UnityEngine.Transform _body = (UnityEngine.Transform)translator.GetObject(L, 4, typeof(UnityEngine.Transform));
gen_to_be_invoked.InitMonster( _side, _helper, _body );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_InitHpBar(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.InitHpBar( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RefreshHpBar(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
float _percent = (float)LuaAPI.lua_tonumber(L, 2);
gen_to_be_invoked.RefreshHpBar( _percent );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_InitPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
float _x = (float)LuaAPI.lua_tonumber(L, 2);
float _y = (float)LuaAPI.lua_tonumber(L, 3);
float _z = (float)LuaAPI.lua_tonumber(L, 4);
gen_to_be_invoked.InitPosition( _x, _y, _z );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_EnterDisappear(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.EnterDisappear( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ExitDisappear(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ExitDisappear( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetTarget(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
BF.BattleControlUnit _target = (BF.BattleControlUnit)translator.GetObject(L, 2, typeof(BF.BattleControlUnit));
gen_to_be_invoked.SetTarget( _target );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetIsNormalMonster(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetIsNormalMonster( );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetIsBOSS(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetIsBOSS( );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_StopMove(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.StopMove( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_StartMove(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.StartMove( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_InstantKill(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.InstantKill( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PlayAirborne(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.PlayAirborne( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_StopAirborne(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.StopAirborne( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MoveWithSkillAI(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
int _target = LuaAPI.xlua_tointeger(L, 2);
int _horizontal = LuaAPI.xlua_tointeger(L, 3);
float _x = (float)LuaAPI.lua_tonumber(L, 4);
float _z = (float)LuaAPI.lua_tonumber(L, 5);
int _refresh = LuaAPI.xlua_tointeger(L, 6);
int _across = LuaAPI.xlua_tointeger(L, 7);
float _speed = (float)LuaAPI.lua_tonumber(L, 8);
int _endType = LuaAPI.xlua_tointeger(L, 9);
float _endValue = (float)LuaAPI.lua_tonumber(L, 10);
int _collisionType = LuaAPI.xlua_tointeger(L, 11);
gen_to_be_invoked.MoveWithSkillAI( _target, _horizontal, _x, _z, _refresh, _across, _speed, _endType, _endValue, _collisionType );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_TowardToTarget(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.TowardToTarget( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ForceTowardToTarget(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ForceTowardToTarget( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_BeHitBack(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.BeHitBack( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnDead(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.OnDead( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Clear(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlMonster gen_to_be_invoked = (BF.BattleControlMonster)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Clear( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}