c1_unity/Assets/XLua/Gen/UnityEngine_UI_CanvasScalerWrap.cs
2025-11-03 15:00:43 +08:00

382 lines
16 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUICanvasScalerWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.CanvasScaler);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 10, 10);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "uiScaleMode", _g_get_uiScaleMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "referencePixelsPerUnit", _g_get_referencePixelsPerUnit);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "scaleFactor", _g_get_scaleFactor);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "referenceResolution", _g_get_referenceResolution);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "screenMatchMode", _g_get_screenMatchMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "matchWidthOrHeight", _g_get_matchWidthOrHeight);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "physicalUnit", _g_get_physicalUnit);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fallbackScreenDPI", _g_get_fallbackScreenDPI);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "defaultSpriteDPI", _g_get_defaultSpriteDPI);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "dynamicPixelsPerUnit", _g_get_dynamicPixelsPerUnit);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "uiScaleMode", _s_set_uiScaleMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "referencePixelsPerUnit", _s_set_referencePixelsPerUnit);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "scaleFactor", _s_set_scaleFactor);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "referenceResolution", _s_set_referenceResolution);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "screenMatchMode", _s_set_screenMatchMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "matchWidthOrHeight", _s_set_matchWidthOrHeight);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "physicalUnit", _s_set_physicalUnit);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fallbackScreenDPI", _s_set_fallbackScreenDPI);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "defaultSpriteDPI", _s_set_defaultSpriteDPI);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "dynamicPixelsPerUnit", _s_set_dynamicPixelsPerUnit);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.UI.CanvasScaler does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_uiScaleMode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.uiScaleMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_referencePixelsPerUnit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.referencePixelsPerUnit);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_scaleFactor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.scaleFactor);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_referenceResolution(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.referenceResolution);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_screenMatchMode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.screenMatchMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_matchWidthOrHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.matchWidthOrHeight);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_physicalUnit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.physicalUnit);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fallbackScreenDPI(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.fallbackScreenDPI);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_defaultSpriteDPI(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.defaultSpriteDPI);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_dynamicPixelsPerUnit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.dynamicPixelsPerUnit);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_uiScaleMode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
UnityEngine.UI.CanvasScaler.ScaleMode gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.uiScaleMode = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_referencePixelsPerUnit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.referencePixelsPerUnit = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_scaleFactor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.scaleFactor = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_referenceResolution(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.referenceResolution = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_screenMatchMode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
UnityEngine.UI.CanvasScaler.ScreenMatchMode gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.screenMatchMode = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_matchWidthOrHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.matchWidthOrHeight = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_physicalUnit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
UnityEngine.UI.CanvasScaler.Unit gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.physicalUnit = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fallbackScreenDPI(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fallbackScreenDPI = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_defaultSpriteDPI(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.defaultSpriteDPI = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_dynamicPixelsPerUnit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.CanvasScaler gen_to_be_invoked = (UnityEngine.UI.CanvasScaler)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.dynamicPixelsPerUnit = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}