c1_unity/Assets/XLua/Gen/UnityEngine_CanvasGroupWrap.cs
2025-11-03 15:00:43 +08:00

271 lines
9.3 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
using DG.Tweening;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineCanvasGroupWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.CanvasGroup);
Utils.BeginObjectRegister(type, L, translator, 0, 2, 4, 4);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsRaycastLocationValid", _m_IsRaycastLocationValid);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOFade", _m_DOFade);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "alpha", _g_get_alpha);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "interactable", _g_get_interactable);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "blocksRaycasts", _g_get_blocksRaycasts);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ignoreParentGroups", _g_get_ignoreParentGroups);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "alpha", _s_set_alpha);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "interactable", _s_set_interactable);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "blocksRaycasts", _s_set_blocksRaycasts);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "ignoreParentGroups", _s_set_ignoreParentGroups);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.CanvasGroup();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CanvasGroup constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsRaycastLocationValid(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CanvasGroup gen_to_be_invoked = (UnityEngine.CanvasGroup)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _sp;translator.Get(L, 2, out _sp);
UnityEngine.Camera _eventCamera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.IsRaycastLocationValid( _sp, _eventCamera );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOFade(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CanvasGroup gen_to_be_invoked = (UnityEngine.CanvasGroup)translator.FastGetCSObj(L, 1);
{
float _endValue = (float)LuaAPI.lua_tonumber(L, 2);
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.DOFade( _endValue, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_alpha(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CanvasGroup gen_to_be_invoked = (UnityEngine.CanvasGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.alpha);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_interactable(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CanvasGroup gen_to_be_invoked = (UnityEngine.CanvasGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.interactable);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_blocksRaycasts(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CanvasGroup gen_to_be_invoked = (UnityEngine.CanvasGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.blocksRaycasts);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ignoreParentGroups(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CanvasGroup gen_to_be_invoked = (UnityEngine.CanvasGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.ignoreParentGroups);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_alpha(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CanvasGroup gen_to_be_invoked = (UnityEngine.CanvasGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.alpha = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_interactable(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CanvasGroup gen_to_be_invoked = (UnityEngine.CanvasGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.interactable = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_blocksRaycasts(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CanvasGroup gen_to_be_invoked = (UnityEngine.CanvasGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.blocksRaycasts = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_ignoreParentGroups(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CanvasGroup gen_to_be_invoked = (UnityEngine.CanvasGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.ignoreParentGroups = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}