c1_unity/Assets/XLua/Gen/BF_BFFingerWrap.cs
2025-11-03 15:00:43 +08:00

1572 lines
61 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBFFingerWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BFFinger);
Utils.BeginObjectRegister(type, L, translator, 0, 20, 29, 17);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRay", _m_GetRay);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStartRay", _m_GetStartRay);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSnapshotScreenDelta", _m_GetSnapshotScreenDelta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSnapshotScreenPosition", _m_GetSnapshotScreenPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSnapshotWorldPosition", _m_GetSnapshotWorldPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetRadians", _m_GetRadians);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDegrees", _m_GetDegrees);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLastRadians", _m_GetLastRadians);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLastDegrees", _m_GetLastDegrees);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDeltaRadians", _m_GetDeltaRadians);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDeltaDegrees", _m_GetDeltaDegrees);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetScreenDistance", _m_GetScreenDistance);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLastScreenDistance", _m_GetLastScreenDistance);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStartScreenDistance", _m_GetStartScreenDistance);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetStartWorldPosition", _m_GetStartWorldPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLastWorldPosition", _m_GetLastWorldPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetWorldPosition", _m_GetWorldPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetWorldDelta", _m_GetWorldDelta);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClearSnapshots", _m_ClearSnapshots);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RecordSnapshot", _m_RecordSnapshot);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "StartLayer", _g_get_StartLayer);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsActive", _g_get_IsActive);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "SnapshotDuration", _g_get_SnapshotDuration);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsOverTargetLayer", _g_get_IsOverTargetLayer);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "TargetTrans", _g_get_TargetTrans);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Hit", _g_get_Hit);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Down", _g_get_Down);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Up", _g_get_Up);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "Move", _g_get_Move);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "LastSnapshotScreenDelta", _g_get_LastSnapshotScreenDelta);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "ScreenDelta", _g_get_ScreenDelta);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "SlideScreenDelta", _g_get_SlideScreenDelta);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "index", _g_get_index);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "age", _g_get_age);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "touching", _g_get_touching);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "lastTouching", _g_get_lastTouching);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "hit", _g_get_hit);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "hitCount", _g_get_hitCount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "slide", _g_get_slide);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "dead", _g_get_dead);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "pressure", _g_get_pressure);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "lastPressure", _g_get_lastPressure);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "startScreenPos", _g_get_startScreenPos);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "lastScreenPos", _g_get_lastScreenPos);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "curScreenPos", _g_get_curScreenPos);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "startOverTargetLayer", _g_get_startOverTargetLayer);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "startTargetTrans", _g_get_startTargetTrans);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "cantTriggerHit", _g_get_cantTriggerHit);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "snapshotList", _g_get_snapshotList);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "index", _s_set_index);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "age", _s_set_age);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "touching", _s_set_touching);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "lastTouching", _s_set_lastTouching);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "hit", _s_set_hit);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "hitCount", _s_set_hitCount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "slide", _s_set_slide);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "dead", _s_set_dead);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "pressure", _s_set_pressure);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "lastPressure", _s_set_lastPressure);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "startScreenPos", _s_set_startScreenPos);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "lastScreenPos", _s_set_lastScreenPos);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "curScreenPos", _s_set_curScreenPos);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "startOverTargetLayer", _s_set_startOverTargetLayer);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "startTargetTrans", _s_set_startTargetTrans);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "cantTriggerHit", _s_set_cantTriggerHit);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "snapshotList", _s_set_snapshotList);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BFFinger();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetRay(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Camera>(L, 2))
{
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.GetRay( _camera );
translator.PushUnityEngineRay(L, gen_ret);
return 1;
}
if(gen_param_count == 1)
{
var gen_ret = gen_to_be_invoked.GetRay( );
translator.PushUnityEngineRay(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetRay!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetStartRay(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Camera>(L, 2))
{
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.GetStartRay( _camera );
translator.PushUnityEngineRay(L, gen_ret);
return 1;
}
if(gen_param_count == 1)
{
var gen_ret = gen_to_be_invoked.GetStartRay( );
translator.PushUnityEngineRay(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetStartRay!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetSnapshotScreenDelta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
{
float _deltaTime = (float)LuaAPI.lua_tonumber(L, 2);
var gen_ret = gen_to_be_invoked.GetSnapshotScreenDelta( _deltaTime );
translator.PushUnityEngineVector2(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetSnapshotScreenPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
{
float _targetAge = (float)LuaAPI.lua_tonumber(L, 2);
var gen_ret = gen_to_be_invoked.GetSnapshotScreenPosition( _targetAge );
translator.PushUnityEngineVector2(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetSnapshotWorldPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable<UnityEngine.Camera>(L, 4))
{
float _targetAge = (float)LuaAPI.lua_tonumber(L, 2);
float _distance = (float)LuaAPI.lua_tonumber(L, 3);
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 4, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.GetSnapshotWorldPosition( _targetAge, _distance, _camera );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
float _targetAge = (float)LuaAPI.lua_tonumber(L, 2);
float _distance = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.GetSnapshotWorldPosition( _targetAge, _distance );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetSnapshotWorldPosition!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetRadians(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint);
var gen_ret = gen_to_be_invoked.GetRadians( _referencePoint );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetDegrees(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint);
var gen_ret = gen_to_be_invoked.GetDegrees( _referencePoint );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetLastRadians(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint);
var gen_ret = gen_to_be_invoked.GetLastRadians( _referencePoint );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetLastDegrees(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint);
var gen_ret = gen_to_be_invoked.GetLastDegrees( _referencePoint );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetDeltaRadians(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector2>(L, 2))
{
UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint);
var gen_ret = gen_to_be_invoked.GetDeltaRadians( _referencePoint );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector2>(L, 2)&& translator.Assignable<UnityEngine.Vector2>(L, 3))
{
UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint);
UnityEngine.Vector2 _lastReferencePoint;translator.Get(L, 3, out _lastReferencePoint);
var gen_ret = gen_to_be_invoked.GetDeltaRadians( _referencePoint, _lastReferencePoint );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetDeltaRadians!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetDeltaDegrees(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector2>(L, 2))
{
UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint);
var gen_ret = gen_to_be_invoked.GetDeltaDegrees( _referencePoint );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Vector2>(L, 2)&& translator.Assignable<UnityEngine.Vector2>(L, 3))
{
UnityEngine.Vector2 _referencePoint;translator.Get(L, 2, out _referencePoint);
UnityEngine.Vector2 _lastReferencePoint;translator.Get(L, 3, out _lastReferencePoint);
var gen_ret = gen_to_be_invoked.GetDeltaDegrees( _referencePoint, _lastReferencePoint );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetDeltaDegrees!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetScreenDistance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _point;translator.Get(L, 2, out _point);
var gen_ret = gen_to_be_invoked.GetScreenDistance( _point );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetLastScreenDistance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _point;translator.Get(L, 2, out _point);
var gen_ret = gen_to_be_invoked.GetLastScreenDistance( _point );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetStartScreenDistance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _point;translator.Get(L, 2, out _point);
var gen_ret = gen_to_be_invoked.GetStartScreenDistance( _point );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetStartWorldPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Camera>(L, 3))
{
float _distance = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.GetStartWorldPosition( _distance, _camera );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
float _distance = (float)LuaAPI.lua_tonumber(L, 2);
var gen_ret = gen_to_be_invoked.GetStartWorldPosition( _distance );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetStartWorldPosition!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetLastWorldPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Camera>(L, 3))
{
float _distance = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.GetLastWorldPosition( _distance, _camera );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
float _distance = (float)LuaAPI.lua_tonumber(L, 2);
var gen_ret = gen_to_be_invoked.GetLastWorldPosition( _distance );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetLastWorldPosition!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetWorldPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Camera>(L, 3))
{
float _distance = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.GetWorldPosition( _distance, _camera );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
float _distance = (float)LuaAPI.lua_tonumber(L, 2);
var gen_ret = gen_to_be_invoked.GetWorldPosition( _distance );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetWorldPosition!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetWorldDelta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Camera>(L, 3))
{
float _distance = (float)LuaAPI.lua_tonumber(L, 2);
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.GetWorldDelta( _distance, _camera );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
float _distance = (float)LuaAPI.lua_tonumber(L, 2);
var gen_ret = gen_to_be_invoked.GetWorldDelta( _distance );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable<UnityEngine.Camera>(L, 4))
{
float _lastDistance = (float)LuaAPI.lua_tonumber(L, 2);
float _distance = (float)LuaAPI.lua_tonumber(L, 3);
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 4, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.GetWorldDelta( _lastDistance, _distance, _camera );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
float _lastDistance = (float)LuaAPI.lua_tonumber(L, 2);
float _distance = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.GetWorldDelta( _lastDistance, _distance );
translator.PushUnityEngineVector3(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.GetWorldDelta!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ClearSnapshots(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
int _count = LuaAPI.xlua_tointeger(L, 2);
gen_to_be_invoked.ClearSnapshots( _count );
return 0;
}
if(gen_param_count == 1)
{
gen_to_be_invoked.ClearSnapshots( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BFFinger.ClearSnapshots!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RecordSnapshot(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RecordSnapshot( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_StartLayer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.StartLayer);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_IsActive(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsActive);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_SnapshotDuration(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.SnapshotDuration);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_IsOverTargetLayer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsOverTargetLayer);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_TargetTrans(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.TargetTrans);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Hit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.Hit);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Down(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.Down);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Up(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.Up);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_Move(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.Move);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_LastSnapshotScreenDelta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.LastSnapshotScreenDelta);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_ScreenDelta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.ScreenDelta);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_SlideScreenDelta(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.SlideScreenDelta);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_index(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.index);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_age(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.age);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_touching(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.touching);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_lastTouching(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.lastTouching);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_hit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hit);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_hitCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.hitCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_slide(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.slide);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_dead(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.dead);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_pressure(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.pressure);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_lastPressure(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.lastPressure);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_startScreenPos(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.startScreenPos);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_lastScreenPos(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.lastScreenPos);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_curScreenPos(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.curScreenPos);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_startOverTargetLayer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.startOverTargetLayer);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_startTargetTrans(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.startTargetTrans);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_cantTriggerHit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.cantTriggerHit);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_snapshotList(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.snapshotList);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_index(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.index = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_age(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.age = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_touching(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.touching = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_lastTouching(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.lastTouching = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_hit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.hit = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_hitCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.hitCount = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_slide(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.slide = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_dead(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.dead = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_pressure(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.pressure = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_lastPressure(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.lastPressure = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_startScreenPos(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.startScreenPos = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_lastScreenPos(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.lastScreenPos = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_curScreenPos(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.curScreenPos = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_startOverTargetLayer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.startOverTargetLayer = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_startTargetTrans(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.startTargetTrans = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_cantTriggerHit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.cantTriggerHit = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_snapshotList(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BFFinger gen_to_be_invoked = (BF.BFFinger)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.snapshotList = (System.Collections.Generic.List<BF.BFFingerSnapshot>)translator.GetObject(L, 2, typeof(System.Collections.Generic.List<BF.BFFingerSnapshot>));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}