490 lines
19 KiB
C#
490 lines
19 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineJointWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.Joint);
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Utils.BeginObjectRegister(type, L, translator, 0, 0, 14, 12);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "connectedBody", _g_get_connectedBody);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "connectedArticulationBody", _g_get_connectedArticulationBody);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "axis", _g_get_axis);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "anchor", _g_get_anchor);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "connectedAnchor", _g_get_connectedAnchor);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "autoConfigureConnectedAnchor", _g_get_autoConfigureConnectedAnchor);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "breakForce", _g_get_breakForce);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "breakTorque", _g_get_breakTorque);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "enableCollision", _g_get_enableCollision);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "enablePreprocessing", _g_get_enablePreprocessing);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "massScale", _g_get_massScale);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "connectedMassScale", _g_get_connectedMassScale);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "currentForce", _g_get_currentForce);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "currentTorque", _g_get_currentTorque);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "connectedBody", _s_set_connectedBody);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "connectedArticulationBody", _s_set_connectedArticulationBody);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "axis", _s_set_axis);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "anchor", _s_set_anchor);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "connectedAnchor", _s_set_connectedAnchor);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "autoConfigureConnectedAnchor", _s_set_autoConfigureConnectedAnchor);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "breakForce", _s_set_breakForce);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "breakTorque", _s_set_breakTorque);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "enableCollision", _s_set_enableCollision);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "enablePreprocessing", _s_set_enablePreprocessing);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "massScale", _s_set_massScale);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "connectedMassScale", _s_set_connectedMassScale);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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var gen_ret = new UnityEngine.Joint();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.Joint constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_connectedBody(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.connectedBody);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_connectedArticulationBody(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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translator.Push(L, gen_to_be_invoked.connectedArticulationBody);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_axis(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineVector3(L, gen_to_be_invoked.axis);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_anchor(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineVector3(L, gen_to_be_invoked.anchor);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_connectedAnchor(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineVector3(L, gen_to_be_invoked.connectedAnchor);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_autoConfigureConnectedAnchor(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.autoConfigureConnectedAnchor);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_breakForce(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.breakForce);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_breakTorque(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.breakTorque);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_enableCollision(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enableCollision);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_enablePreprocessing(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enablePreprocessing);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_massScale(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.massScale);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_connectedMassScale(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.connectedMassScale);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_currentForce(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineVector3(L, gen_to_be_invoked.currentForce);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_currentTorque(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineVector3(L, gen_to_be_invoked.currentTorque);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_connectedBody(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.connectedBody = (UnityEngine.Rigidbody)translator.GetObject(L, 2, typeof(UnityEngine.Rigidbody));
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_connectedArticulationBody(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.connectedArticulationBody = (UnityEngine.ArticulationBody)translator.GetObject(L, 2, typeof(UnityEngine.ArticulationBody));
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_axis(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.axis = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_anchor(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.anchor = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_connectedAnchor(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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UnityEngine.Vector3 gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.connectedAnchor = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_autoConfigureConnectedAnchor(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.autoConfigureConnectedAnchor = LuaAPI.lua_toboolean(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_breakForce(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.breakForce = (float)LuaAPI.lua_tonumber(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_breakTorque(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.breakTorque = (float)LuaAPI.lua_tonumber(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_enableCollision(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.enableCollision = LuaAPI.lua_toboolean(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_enablePreprocessing(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.enablePreprocessing = LuaAPI.lua_toboolean(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_massScale(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.massScale = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_connectedMassScale(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.Joint gen_to_be_invoked = (UnityEngine.Joint)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.connectedMassScale = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
}
|