c1_unity/Assets/XLua/Gen/UnityEngine_CullingGroupWrap.cs
2023-04-03 11:04:31 +08:00

488 lines
17 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineCullingGroupWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.CullingGroup);
Utils.BeginObjectRegister(type, L, translator, 0, 9, 3, 3);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Dispose", _m_Dispose);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBoundingSpheres", _m_SetBoundingSpheres);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBoundingSphereCount", _m_SetBoundingSphereCount);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "EraseSwapBack", _m_EraseSwapBack);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "QueryIndices", _m_QueryIndices);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsVisible", _m_IsVisible);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDistance", _m_GetDistance);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBoundingDistances", _m_SetBoundingDistances);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetDistanceReferencePoint", _m_SetDistanceReferencePoint);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "onStateChanged", _g_get_onStateChanged);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "enabled", _g_get_enabled);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetCamera", _g_get_targetCamera);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "onStateChanged", _s_set_onStateChanged);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "enabled", _s_set_enabled);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetCamera", _s_set_targetCamera);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.CullingGroup();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CullingGroup constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Dispose(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Dispose( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetBoundingSpheres(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
{
UnityEngine.BoundingSphere[] _array = (UnityEngine.BoundingSphere[])translator.GetObject(L, 2, typeof(UnityEngine.BoundingSphere[]));
gen_to_be_invoked.SetBoundingSpheres( _array );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetBoundingSphereCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
{
int _count = LuaAPI.xlua_tointeger(L, 2);
gen_to_be_invoked.SetBoundingSphereCount( _count );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_EraseSwapBack(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
gen_to_be_invoked.EraseSwapBack( _index );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_QueryIndices(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 4&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& translator.Assignable<int[]>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
bool _visible = LuaAPI.lua_toboolean(L, 2);
int[] _result = (int[])translator.GetObject(L, 3, typeof(int[]));
int _firstIndex = LuaAPI.xlua_tointeger(L, 4);
var gen_ret = gen_to_be_invoked.QueryIndices( _visible, _result, _firstIndex );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
if(gen_param_count == 4&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<int[]>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
int _distanceIndex = LuaAPI.xlua_tointeger(L, 2);
int[] _result = (int[])translator.GetObject(L, 3, typeof(int[]));
int _firstIndex = LuaAPI.xlua_tointeger(L, 4);
var gen_ret = gen_to_be_invoked.QueryIndices( _distanceIndex, _result, _firstIndex );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
if(gen_param_count == 5&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& translator.Assignable<int[]>(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
{
bool _visible = LuaAPI.lua_toboolean(L, 2);
int _distanceIndex = LuaAPI.xlua_tointeger(L, 3);
int[] _result = (int[])translator.GetObject(L, 4, typeof(int[]));
int _firstIndex = LuaAPI.xlua_tointeger(L, 5);
var gen_ret = gen_to_be_invoked.QueryIndices( _visible, _distanceIndex, _result, _firstIndex );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CullingGroup.QueryIndices!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsVisible(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.IsVisible( _index );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetDistance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetDistance( _index );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetBoundingDistances(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
{
float[] _distances = (float[])translator.GetObject(L, 2, typeof(float[]));
gen_to_be_invoked.SetBoundingDistances( _distances );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetDistanceReferencePoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Vector3>(L, 2))
{
UnityEngine.Vector3 _point;translator.Get(L, 2, out _point);
gen_to_be_invoked.SetDistanceReferencePoint( _point );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 2))
{
UnityEngine.Transform _transform = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
gen_to_be_invoked.SetDistanceReferencePoint( _transform );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.CullingGroup.SetDistanceReferencePoint!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onStateChanged(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.onStateChanged);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_enabled(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enabled);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_targetCamera(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.targetCamera);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onStateChanged(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.onStateChanged = translator.GetDelegate<UnityEngine.CullingGroup.StateChanged>(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_enabled(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.enabled = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_targetCamera(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.CullingGroup gen_to_be_invoked = (UnityEngine.CullingGroup)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.targetCamera = (UnityEngine.Camera)translator.GetObject(L, 2, typeof(UnityEngine.Camera));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}