216 lines
6.5 KiB
C#
216 lines
6.5 KiB
C#
#if USE_UNI_LUA
|
|
using LuaAPI = UniLua.Lua;
|
|
using RealStatePtr = UniLua.ILuaState;
|
|
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
|
|
#else
|
|
using LuaAPI = XLua.LuaDLL.Lua;
|
|
using RealStatePtr = System.IntPtr;
|
|
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
|
|
#endif
|
|
|
|
using XLua;
|
|
using System.Collections.Generic;
|
|
|
|
|
|
namespace XLua.CSObjectWrap
|
|
{
|
|
using Utils = XLua.Utils;
|
|
public class UnityEngineAssetBundleManifestWrap
|
|
{
|
|
public static void __Register(RealStatePtr L)
|
|
{
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
System.Type type = typeof(UnityEngine.AssetBundleManifest);
|
|
Utils.BeginObjectRegister(type, L, translator, 0, 5, 0, 0);
|
|
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAllAssetBundles", _m_GetAllAssetBundles);
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAllAssetBundlesWithVariant", _m_GetAllAssetBundlesWithVariant);
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAssetBundleHash", _m_GetAssetBundleHash);
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDirectDependencies", _m_GetDirectDependencies);
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAllDependencies", _m_GetAllDependencies);
|
|
|
|
|
|
|
|
|
|
|
|
Utils.EndObjectRegister(type, L, translator, null, null,
|
|
null, null, null);
|
|
|
|
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Utils.EndClassRegister(type, L, translator);
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int __CreateInstance(RealStatePtr L)
|
|
{
|
|
return LuaAPI.luaL_error(L, "UnityEngine.AssetBundleManifest does not have a constructor!");
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetAllAssetBundles(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.AssetBundleManifest gen_to_be_invoked = (UnityEngine.AssetBundleManifest)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
|
|
var gen_ret = gen_to_be_invoked.GetAllAssetBundles( );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetAllAssetBundlesWithVariant(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.AssetBundleManifest gen_to_be_invoked = (UnityEngine.AssetBundleManifest)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
|
|
var gen_ret = gen_to_be_invoked.GetAllAssetBundlesWithVariant( );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetAssetBundleHash(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.AssetBundleManifest gen_to_be_invoked = (UnityEngine.AssetBundleManifest)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
string _assetBundleName = LuaAPI.lua_tostring(L, 2);
|
|
|
|
var gen_ret = gen_to_be_invoked.GetAssetBundleHash( _assetBundleName );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetDirectDependencies(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.AssetBundleManifest gen_to_be_invoked = (UnityEngine.AssetBundleManifest)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
string _assetBundleName = LuaAPI.lua_tostring(L, 2);
|
|
|
|
var gen_ret = gen_to_be_invoked.GetDirectDependencies( _assetBundleName );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetAllDependencies(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.AssetBundleManifest gen_to_be_invoked = (UnityEngine.AssetBundleManifest)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
string _assetBundleName = LuaAPI.lua_tostring(L, 2);
|
|
|
|
var gen_ret = gen_to_be_invoked.GetAllDependencies( _assetBundleName );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
}
|