c1_unity/Assets/XLua/Gen/TMPro_MaterialReferenceManagerWrap.cs
2023-04-03 11:04:31 +08:00

392 lines
13 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class TMProMaterialReferenceManagerWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(TMPro.MaterialReferenceManager);
Utils.BeginObjectRegister(type, L, translator, 0, 1, 0, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Contains", _m_Contains);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 9, 1, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AddFontAsset", _m_AddFontAsset_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AddSpriteAsset", _m_AddSpriteAsset_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AddFontMaterial", _m_AddFontMaterial_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AddColorGradientPreset", _m_AddColorGradientPreset_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "TryGetFontAsset", _m_TryGetFontAsset_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "TryGetSpriteAsset", _m_TryGetSpriteAsset_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "TryGetColorGradientPreset", _m_TryGetColorGradientPreset_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "TryGetMaterial", _m_TryGetMaterial_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "instance", _g_get_instance);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new TMPro.MaterialReferenceManager();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to TMPro.MaterialReferenceManager constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddFontAsset_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
TMPro.TMP_FontAsset _fontAsset = (TMPro.TMP_FontAsset)translator.GetObject(L, 1, typeof(TMPro.TMP_FontAsset));
TMPro.MaterialReferenceManager.AddFontAsset( _fontAsset );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddSpriteAsset_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1&& translator.Assignable<TMPro.TMP_SpriteAsset>(L, 1))
{
TMPro.TMP_SpriteAsset _spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 1, typeof(TMPro.TMP_SpriteAsset));
TMPro.MaterialReferenceManager.AddSpriteAsset( _spriteAsset );
return 0;
}
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 1)&& translator.Assignable<TMPro.TMP_SpriteAsset>(L, 2))
{
int _hashCode = LuaAPI.xlua_tointeger(L, 1);
TMPro.TMP_SpriteAsset _spriteAsset = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_SpriteAsset));
TMPro.MaterialReferenceManager.AddSpriteAsset( _hashCode, _spriteAsset );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to TMPro.MaterialReferenceManager.AddSpriteAsset!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddFontMaterial_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
int _hashCode = LuaAPI.xlua_tointeger(L, 1);
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
TMPro.MaterialReferenceManager.AddFontMaterial( _hashCode, _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddColorGradientPreset_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
int _hashCode = LuaAPI.xlua_tointeger(L, 1);
TMPro.TMP_ColorGradient _spriteAsset = (TMPro.TMP_ColorGradient)translator.GetObject(L, 2, typeof(TMPro.TMP_ColorGradient));
TMPro.MaterialReferenceManager.AddColorGradientPreset( _hashCode, _spriteAsset );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Contains(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
TMPro.MaterialReferenceManager gen_to_be_invoked = (TMPro.MaterialReferenceManager)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<TMPro.TMP_FontAsset>(L, 2))
{
TMPro.TMP_FontAsset _font = (TMPro.TMP_FontAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_FontAsset));
var gen_ret = gen_to_be_invoked.Contains( _font );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<TMPro.TMP_SpriteAsset>(L, 2))
{
TMPro.TMP_SpriteAsset _sprite = (TMPro.TMP_SpriteAsset)translator.GetObject(L, 2, typeof(TMPro.TMP_SpriteAsset));
var gen_ret = gen_to_be_invoked.Contains( _sprite );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to TMPro.MaterialReferenceManager.Contains!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_TryGetFontAsset_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
int _hashCode = LuaAPI.xlua_tointeger(L, 1);
TMPro.TMP_FontAsset _fontAsset;
var gen_ret = TMPro.MaterialReferenceManager.TryGetFontAsset( _hashCode, out _fontAsset );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Push(L, _fontAsset);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_TryGetSpriteAsset_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
int _hashCode = LuaAPI.xlua_tointeger(L, 1);
TMPro.TMP_SpriteAsset _spriteAsset;
var gen_ret = TMPro.MaterialReferenceManager.TryGetSpriteAsset( _hashCode, out _spriteAsset );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Push(L, _spriteAsset);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_TryGetColorGradientPreset_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
int _hashCode = LuaAPI.xlua_tointeger(L, 1);
TMPro.TMP_ColorGradient _gradientPreset;
var gen_ret = TMPro.MaterialReferenceManager.TryGetColorGradientPreset( _hashCode, out _gradientPreset );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Push(L, _gradientPreset);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_TryGetMaterial_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
int _hashCode = LuaAPI.xlua_tointeger(L, 1);
UnityEngine.Material _material;
var gen_ret = TMPro.MaterialReferenceManager.TryGetMaterial( _hashCode, out _material );
LuaAPI.lua_pushboolean(L, gen_ret);
translator.Push(L, _material);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_instance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, TMPro.MaterialReferenceManager.instance);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}