c1_unity/Assets/XLua/Gen/BF_RenderManagerWrap.cs
2023-04-03 11:04:31 +08:00

915 lines
35 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFRenderManagerWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.RenderManager);
Utils.BeginObjectRegister(type, L, translator, 0, 18, 12, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Init", _m_Init);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetUIDefaultMat", _m_SetUIDefaultMat);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetUITutorialMat", _m_SetUITutorialMat);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBlurMat", _m_SetBlurMat);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBloomMat", _m_SetBloomMat);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetBlitCopyMat", _m_SetBlitCopyMat);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetVividBloomMat", _m_SetVividBloomMat);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetFxaaMat", _m_SetFxaaMat);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetRadialBlur", _m_SetRadialBlur);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMeshOutlineMaskMat", _m_SetMeshOutlineMaskMat);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMeshOutlineFillMat", _m_SetMeshOutlineFillMat);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetGrey", _m_SetGrey);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBlurBg", _m_GetBlurBg);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBlurBgWithBloom", _m_GetBlurBgWithBloom);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetScreenShot", _m_GetScreenShot);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OpenPostEffect", _m_OpenPostEffect);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ClosePostEffect", _m_ClosePostEffect);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Destroy", _m_Destroy);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "BlurSizeID", _g_get_BlurSizeID);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "BloomID", _g_get_BloomID);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "UIDefaultMat", _g_get_UIDefaultMat);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "UITutorialMat", _g_get_UITutorialMat);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "BlurMat", _g_get_BlurMat);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "BloomMat", _g_get_BloomMat);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "VividBloomMat", _g_get_VividBloomMat);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "BlitCopyMat", _g_get_BlitCopyMat);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "FxaaMat", _g_get_FxaaMat);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "RadialBlurMat", _g_get_RadialBlurMat);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "MeshOutlineMaskMat", _g_get_MeshOutlineMaskMat);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "MeshOutlineFillMat", _g_get_MeshOutlineFillMat);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 2, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "Create", _m_Create_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "BF.RenderManager does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Create_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
var gen_ret = BF.RenderManager.Create( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Init(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Init( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetUIDefaultMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
gen_to_be_invoked.SetUIDefaultMat( _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetUITutorialMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
gen_to_be_invoked.SetUITutorialMat( _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetBlurMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
gen_to_be_invoked.SetBlurMat( _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetBloomMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
gen_to_be_invoked.SetBloomMat( _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetBlitCopyMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
gen_to_be_invoked.SetBlitCopyMat( _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetVividBloomMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
gen_to_be_invoked.SetVividBloomMat( _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetFxaaMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
gen_to_be_invoked.SetFxaaMat( _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetRadialBlur(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
gen_to_be_invoked.SetRadialBlur( _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetMeshOutlineMaskMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
gen_to_be_invoked.SetMeshOutlineMaskMat( _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetMeshOutlineFillMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
gen_to_be_invoked.SetMeshOutlineFillMat( _material );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetGrey(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 4&& translator.Assignable<UnityEngine.UI.MaskableGraphic>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
UnityEngine.UI.MaskableGraphic _mg = (UnityEngine.UI.MaskableGraphic)translator.GetObject(L, 2, typeof(UnityEngine.UI.MaskableGraphic));
bool _isGrey = LuaAPI.lua_toboolean(L, 3);
byte _greyLv = (byte)LuaAPI.xlua_tointeger(L, 4);
gen_to_be_invoked.SetGrey( _mg, _isGrey, _greyLv );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.UI.MaskableGraphic>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
UnityEngine.UI.MaskableGraphic _mg = (UnityEngine.UI.MaskableGraphic)translator.GetObject(L, 2, typeof(UnityEngine.UI.MaskableGraphic));
bool _isGrey = LuaAPI.lua_toboolean(L, 3);
gen_to_be_invoked.SetGrey( _mg, _isGrey );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.SetGrey!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetBlurBg(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 5&& translator.Assignable<UnityEngine.Camera[]>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
{
UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[]));
int _width = LuaAPI.xlua_tointeger(L, 3);
int _height = LuaAPI.xlua_tointeger(L, 4);
int _iteration = LuaAPI.xlua_tointeger(L, 5);
var gen_ret = gen_to_be_invoked.GetBlurBg( _targetCameras, _width, _height, _iteration );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 4&& translator.Assignable<UnityEngine.Camera[]>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[]));
int _width = LuaAPI.xlua_tointeger(L, 3);
int _height = LuaAPI.xlua_tointeger(L, 4);
var gen_ret = gen_to_be_invoked.GetBlurBg( _targetCameras, _width, _height );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.GetBlurBg!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetBlurBgWithBloom(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 5&& translator.Assignable<UnityEngine.Camera[]>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 5))
{
UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[]));
int _width = LuaAPI.xlua_tointeger(L, 3);
int _height = LuaAPI.xlua_tointeger(L, 4);
int _iteration = LuaAPI.xlua_tointeger(L, 5);
var gen_ret = gen_to_be_invoked.GetBlurBgWithBloom( _targetCameras, _width, _height, _iteration );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 4&& translator.Assignable<UnityEngine.Camera[]>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[]));
int _width = LuaAPI.xlua_tointeger(L, 3);
int _height = LuaAPI.xlua_tointeger(L, 4);
var gen_ret = gen_to_be_invoked.GetBlurBgWithBloom( _targetCameras, _width, _height );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.GetBlurBgWithBloom!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetScreenShot(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& translator.Assignable<System.Action<UnityEngine.Texture2D>>(L, 2))
{
System.Action<UnityEngine.Texture2D> _onTexture = translator.GetDelegate<System.Action<UnityEngine.Texture2D>>(L, 2);
gen_to_be_invoked.GetScreenShot( _onTexture );
return 0;
}
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Camera[]>(L, 2))
{
UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[]));
var gen_ret = gen_to_be_invoked.GetScreenShot( _targetCameras );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Camera[]>(L, 2)&& translator.Assignable<UnityEngine.Rect>(L, 3))
{
UnityEngine.Camera[] _targetCameras = (UnityEngine.Camera[])translator.GetObject(L, 2, typeof(UnityEngine.Camera[]));
UnityEngine.Rect _rect;translator.Get(L, 3, out _rect);
var gen_ret = gen_to_be_invoked.GetScreenShot( _targetCameras, _rect );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.GetScreenShot!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OpenPostEffect(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Camera>(L, 3))
{
int _effectType = LuaAPI.xlua_tointeger(L, 2);
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.OpenPostEffect( _effectType, _camera );
translator.Push(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<BF.PostEffectType>(L, 2)&& translator.Assignable<UnityEngine.Camera>(L, 3))
{
BF.PostEffectType _effectType;translator.Get(L, 2, out _effectType);
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.OpenPostEffect( _effectType, _camera );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.OpenPostEffect!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ClosePostEffect(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& translator.Assignable<UnityEngine.Camera>(L, 3))
{
int _effectType = LuaAPI.xlua_tointeger(L, 2);
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
gen_to_be_invoked.ClosePostEffect( _effectType, _camera );
return 0;
}
if(gen_param_count == 3&& translator.Assignable<BF.PostEffectType>(L, 2)&& translator.Assignable<UnityEngine.Camera>(L, 3))
{
BF.PostEffectType _effectType;translator.Get(L, 2, out _effectType);
UnityEngine.Camera _camera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
gen_to_be_invoked.ClosePostEffect( _effectType, _camera );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.RenderManager.ClosePostEffect!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Destroy(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Destroy( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_BlurSizeID(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.BlurSizeID);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_BloomID(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.BloomID);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_UIDefaultMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.UIDefaultMat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_UITutorialMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.UITutorialMat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_BlurMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.BlurMat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_BloomMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.BloomMat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_VividBloomMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.VividBloomMat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_BlitCopyMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.BlitCopyMat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_FxaaMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.FxaaMat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_RadialBlurMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.RadialBlurMat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_MeshOutlineMaskMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.MeshOutlineMaskMat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_MeshOutlineFillMat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.RenderManager gen_to_be_invoked = (BF.RenderManager)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.MeshOutlineFillMat);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}