770 lines
26 KiB
C#
770 lines
26 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class BFBattleControlColliderWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(BF.BattleControlCollider);
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Utils.BeginObjectRegister(type, L, translator, 0, 18, 5, 5);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetColliderEnabled", _m_SetColliderEnabled);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Recycle", _m_Recycle);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetContainer", _m_SetContainer);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveFromContainer", _m_RemoveFromContainer);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetIsSearchByCollider", _m_SetIsSearchByCollider);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAdmin", _m_SetAdmin);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetUniqueId", _m_GetUniqueId);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTargetPosition", _m_SetTargetPosition);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLockTarget", _m_SetLockTarget);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetUpdatePositionWithLockTarget", _m_SetUpdatePositionWithLockTarget);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitPosition", _m_InitPosition);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CachePosition", _m_CachePosition);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitBase", _m_InitBase);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Search", _m_Search);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartSearch", _m_StartSearch);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddCheckTargetList", _m_AddCheckTargetList);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSearchTargetsCount", _m_GetSearchTargetsCount);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTargetId", _m_GetTargetId);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "uniqueId", _g_get_uniqueId);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "CacheX", _g_get_CacheX);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "CacheY", _g_get_CacheY);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "CacheZ", _g_get_CacheZ);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsRecycle", _g_get_IsRecycle);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "uniqueId", _s_set_uniqueId);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "CacheX", _s_set_CacheX);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "CacheY", _s_set_CacheY);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "CacheZ", _s_set_CacheZ);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "IsRecycle", _s_set_IsRecycle);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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var gen_ret = new BF.BattleControlCollider();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleControlCollider constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetColliderEnabled(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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bool _enabled = LuaAPI.lua_toboolean(L, 2);
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gen_to_be_invoked.SetColliderEnabled( _enabled );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Recycle(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Recycle( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetContainer(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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BF.BattleControlColliderContainer _container = (BF.BattleControlColliderContainer)translator.GetObject(L, 2, typeof(BF.BattleControlColliderContainer));
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gen_to_be_invoked.SetContainer( _container );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_RemoveFromContainer(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.RemoveFromContainer( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetIsSearchByCollider(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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bool _isSearchByCollider = LuaAPI.lua_toboolean(L, 2);
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gen_to_be_invoked.SetIsSearchByCollider( _isSearchByCollider );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetAdmin(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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BF.BattleControlUnit _unit = (BF.BattleControlUnit)translator.GetObject(L, 2, typeof(BF.BattleControlUnit));
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gen_to_be_invoked.SetAdmin( _unit );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetUniqueId(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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var gen_ret = gen_to_be_invoked.GetUniqueId( );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetTargetPosition(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
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gen_to_be_invoked.SetTargetPosition( _position );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetLockTarget(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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BF.BattleControlUnit _unit = (BF.BattleControlUnit)translator.GetObject(L, 2, typeof(BF.BattleControlUnit));
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gen_to_be_invoked.SetLockTarget( _unit );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetUpdatePositionWithLockTarget(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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bool _updatePositionWithLockTarget = LuaAPI.lua_toboolean(L, 2);
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gen_to_be_invoked.SetUpdatePositionWithLockTarget( _updatePositionWithLockTarget );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_InitPosition(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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float _x = (float)LuaAPI.lua_tonumber(L, 2);
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float _y = (float)LuaAPI.lua_tonumber(L, 3);
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float _z = (float)LuaAPI.lua_tonumber(L, 4);
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gen_to_be_invoked.InitPosition( _x, _y, _z );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_CachePosition(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.CachePosition( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_InitBase(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.InitBase( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Search(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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int _checkType = LuaAPI.xlua_tointeger(L, 2);
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float _interval = (float)LuaAPI.lua_tonumber(L, 3);
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float _duration = (float)LuaAPI.lua_tonumber(L, 4);
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int _skillId = LuaAPI.xlua_tointeger(L, 5);
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int _cloneIndex = LuaAPI.xlua_tointeger(L, 6);
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int _skillEffectIndex = LuaAPI.xlua_tointeger(L, 7);
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bool _unlimitCount = LuaAPI.lua_toboolean(L, 8);
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float _delayAimTime = (float)LuaAPI.lua_tonumber(L, 9);
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float _aimFollowTime = (float)LuaAPI.lua_tonumber(L, 10);
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float _aimFollowSpeed = (float)LuaAPI.lua_tonumber(L, 11);
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bool _disposable = LuaAPI.lua_toboolean(L, 12);
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gen_to_be_invoked.Search( _checkType, _interval, _duration, _skillId, _cloneIndex, _skillEffectIndex, _unlimitCount, _delayAimTime, _aimFollowTime, _aimFollowSpeed, _disposable );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_StartSearch(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.StartSearch( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_AddCheckTargetList(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.GameObject _gameObject = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject));
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gen_to_be_invoked.AddCheckTargetList( _gameObject );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetSearchTargetsCount(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
|
|
var gen_ret = gen_to_be_invoked.GetSearchTargetsCount( );
|
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetTargetId(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
int _index = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
var gen_ret = gen_to_be_invoked.GetTargetId( _index );
|
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_uniqueId(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.uniqueId);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_CacheX(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CacheX);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_CacheY(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CacheY);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_CacheZ(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CacheZ);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_IsRecycle(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsRecycle);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_uniqueId(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.uniqueId = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_CacheX(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.CacheX = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_CacheY(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.CacheY = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_CacheZ(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.CacheZ = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_IsRecycle(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.IsRecycle = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
}
|