c1_unity/Assets/XLua/Gen/BF_BattleControlColliderWrap.cs
2023-04-03 11:04:31 +08:00

770 lines
26 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBattleControlColliderWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BattleControlCollider);
Utils.BeginObjectRegister(type, L, translator, 0, 18, 5, 5);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetColliderEnabled", _m_SetColliderEnabled);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Recycle", _m_Recycle);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetContainer", _m_SetContainer);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveFromContainer", _m_RemoveFromContainer);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetIsSearchByCollider", _m_SetIsSearchByCollider);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAdmin", _m_SetAdmin);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetUniqueId", _m_GetUniqueId);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTargetPosition", _m_SetTargetPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLockTarget", _m_SetLockTarget);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetUpdatePositionWithLockTarget", _m_SetUpdatePositionWithLockTarget);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitPosition", _m_InitPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CachePosition", _m_CachePosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitBase", _m_InitBase);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Search", _m_Search);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "StartSearch", _m_StartSearch);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddCheckTargetList", _m_AddCheckTargetList);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSearchTargetsCount", _m_GetSearchTargetsCount);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTargetId", _m_GetTargetId);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "uniqueId", _g_get_uniqueId);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "CacheX", _g_get_CacheX);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "CacheY", _g_get_CacheY);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "CacheZ", _g_get_CacheZ);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsRecycle", _g_get_IsRecycle);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "uniqueId", _s_set_uniqueId);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "CacheX", _s_set_CacheX);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "CacheY", _s_set_CacheY);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "CacheZ", _s_set_CacheZ);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "IsRecycle", _s_set_IsRecycle);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BattleControlCollider();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleControlCollider constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetColliderEnabled(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
bool _enabled = LuaAPI.lua_toboolean(L, 2);
gen_to_be_invoked.SetColliderEnabled( _enabled );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Recycle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Recycle( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetContainer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
BF.BattleControlColliderContainer _container = (BF.BattleControlColliderContainer)translator.GetObject(L, 2, typeof(BF.BattleControlColliderContainer));
gen_to_be_invoked.SetContainer( _container );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RemoveFromContainer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.RemoveFromContainer( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetIsSearchByCollider(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
bool _isSearchByCollider = LuaAPI.lua_toboolean(L, 2);
gen_to_be_invoked.SetIsSearchByCollider( _isSearchByCollider );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetAdmin(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
BF.BattleControlUnit _unit = (BF.BattleControlUnit)translator.GetObject(L, 2, typeof(BF.BattleControlUnit));
gen_to_be_invoked.SetAdmin( _unit );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetUniqueId(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetUniqueId( );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetTargetPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector3 _position;translator.Get(L, 2, out _position);
gen_to_be_invoked.SetTargetPosition( _position );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetLockTarget(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
BF.BattleControlUnit _unit = (BF.BattleControlUnit)translator.GetObject(L, 2, typeof(BF.BattleControlUnit));
gen_to_be_invoked.SetLockTarget( _unit );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetUpdatePositionWithLockTarget(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
bool _updatePositionWithLockTarget = LuaAPI.lua_toboolean(L, 2);
gen_to_be_invoked.SetUpdatePositionWithLockTarget( _updatePositionWithLockTarget );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_InitPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
float _x = (float)LuaAPI.lua_tonumber(L, 2);
float _y = (float)LuaAPI.lua_tonumber(L, 3);
float _z = (float)LuaAPI.lua_tonumber(L, 4);
gen_to_be_invoked.InitPosition( _x, _y, _z );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CachePosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.CachePosition( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_InitBase(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.InitBase( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Search(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
int _checkType = LuaAPI.xlua_tointeger(L, 2);
float _interval = (float)LuaAPI.lua_tonumber(L, 3);
float _duration = (float)LuaAPI.lua_tonumber(L, 4);
int _skillId = LuaAPI.xlua_tointeger(L, 5);
int _cloneIndex = LuaAPI.xlua_tointeger(L, 6);
int _skillEffectIndex = LuaAPI.xlua_tointeger(L, 7);
bool _unlimitCount = LuaAPI.lua_toboolean(L, 8);
float _delayAimTime = (float)LuaAPI.lua_tonumber(L, 9);
float _aimFollowTime = (float)LuaAPI.lua_tonumber(L, 10);
float _aimFollowSpeed = (float)LuaAPI.lua_tonumber(L, 11);
bool _disposable = LuaAPI.lua_toboolean(L, 12);
gen_to_be_invoked.Search( _checkType, _interval, _duration, _skillId, _cloneIndex, _skillEffectIndex, _unlimitCount, _delayAimTime, _aimFollowTime, _aimFollowSpeed, _disposable );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_StartSearch(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.StartSearch( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddCheckTargetList(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
UnityEngine.GameObject _gameObject = (UnityEngine.GameObject)translator.GetObject(L, 2, typeof(UnityEngine.GameObject));
gen_to_be_invoked.AddCheckTargetList( _gameObject );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetSearchTargetsCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetSearchTargetsCount( );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetTargetId(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetTargetId( _index );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_uniqueId(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.uniqueId);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_CacheX(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CacheX);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_CacheY(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CacheY);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_CacheZ(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CacheZ);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_IsRecycle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsRecycle);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_uniqueId(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.uniqueId = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_CacheX(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.CacheX = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_CacheY(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.CacheY = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_CacheZ(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.CacheZ = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_IsRecycle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlCollider gen_to_be_invoked = (BF.BattleControlCollider)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.IsRecycle = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}