c1_unity/Assets/XLua/Gen/BF_BattleControlBulletWrap.cs
2023-04-03 11:04:31 +08:00

580 lines
20 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class BFBattleControlBulletWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(BF.BattleControlBullet);
Utils.BeginObjectRegister(type, L, translator, 0, 12, 4, 4);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetColliderEnabled", _m_SetColliderEnabled);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Recycle", _m_Recycle);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetupBoxCollisionBody", _m_SetupBoxCollisionBody);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetupSphereCollisionBody", _m_SetupSphereCollisionBody);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetAdmin", _m_SetAdmin);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CachePosition", _m_CachePosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CacheTargetPosition", _m_CacheTargetPosition);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitSphereBullet", _m_InitSphereBullet);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "InitBoxBullet", _m_InitBoxBullet);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetSearchTargetsCount", _m_GetSearchTargetsCount);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTargetId", _m_GetTargetId);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "PlayTargetPointFx", _m_PlayTargetPointFx);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "CacheX", _g_get_CacheX);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "CacheY", _g_get_CacheY);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "CacheZ", _g_get_CacheZ);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "IsRecycle", _g_get_IsRecycle);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "CacheX", _s_set_CacheX);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "CacheY", _s_set_CacheY);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "CacheZ", _s_set_CacheZ);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "IsRecycle", _s_set_IsRecycle);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new BF.BattleControlBullet();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to BF.BattleControlBullet constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetColliderEnabled(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
bool _enabled = LuaAPI.lua_toboolean(L, 2);
gen_to_be_invoked.SetColliderEnabled( _enabled );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Recycle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Recycle( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetupBoxCollisionBody(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
float _collisionWidth = (float)LuaAPI.lua_tonumber(L, 2);
float _collisionHeight = (float)LuaAPI.lua_tonumber(L, 3);
gen_to_be_invoked.SetupBoxCollisionBody( _collisionWidth, _collisionHeight );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetupSphereCollisionBody(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
float _collisionRadius = (float)LuaAPI.lua_tonumber(L, 2);
gen_to_be_invoked.SetupSphereCollisionBody( _collisionRadius );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetAdmin(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
BF.BattleControlUnit _unit = (BF.BattleControlUnit)translator.GetObject(L, 2, typeof(BF.BattleControlUnit));
gen_to_be_invoked.SetAdmin( _unit );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CachePosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.CachePosition( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CacheTargetPosition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.CacheTargetPosition( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_InitSphereBullet(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
int _skillId = LuaAPI.xlua_tointeger(L, 2);
int _cloneIndex = LuaAPI.xlua_tointeger(L, 3);
int _skillEffectIndex = LuaAPI.xlua_tointeger(L, 4);
int _bulletType = LuaAPI.xlua_tointeger(L, 5);
int _bulletFinishType = LuaAPI.xlua_tointeger(L, 6);
int _bulletOriginType = LuaAPI.xlua_tointeger(L, 7);
int _searchType = LuaAPI.xlua_tointeger(L, 8);
float _radius = (float)LuaAPI.lua_tonumber(L, 9);
float _duration = (float)LuaAPI.lua_tonumber(L, 10);
float _speed = (float)LuaAPI.lua_tonumber(L, 11);
float _offsetX = (float)LuaAPI.lua_tonumber(L, 12);
float _offsetZ = (float)LuaAPI.lua_tonumber(L, 13);
gen_to_be_invoked.InitSphereBullet( _skillId, _cloneIndex, _skillEffectIndex, _bulletType, _bulletFinishType, _bulletOriginType, _searchType, _radius, _duration, _speed, _offsetX, _offsetZ );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_InitBoxBullet(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
int _skillId = LuaAPI.xlua_tointeger(L, 2);
int _cloneIndex = LuaAPI.xlua_tointeger(L, 3);
int _skillEffectIndex = LuaAPI.xlua_tointeger(L, 4);
int _bulletType = LuaAPI.xlua_tointeger(L, 5);
int _bulletFinishType = LuaAPI.xlua_tointeger(L, 6);
int _bulletOriginType = LuaAPI.xlua_tointeger(L, 7);
int _searchType = LuaAPI.xlua_tointeger(L, 8);
float _w = (float)LuaAPI.lua_tonumber(L, 9);
float _h = (float)LuaAPI.lua_tonumber(L, 10);
float _duration = (float)LuaAPI.lua_tonumber(L, 11);
float _speed = (float)LuaAPI.lua_tonumber(L, 12);
float _offsetX = (float)LuaAPI.lua_tonumber(L, 13);
float _offsetZ = (float)LuaAPI.lua_tonumber(L, 14);
gen_to_be_invoked.InitBoxBullet( _skillId, _cloneIndex, _skillEffectIndex, _bulletType, _bulletFinishType, _bulletOriginType, _searchType, _w, _h, _duration, _speed, _offsetX, _offsetZ );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetSearchTargetsCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetSearchTargetsCount( );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetTargetId(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
int _index = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = gen_to_be_invoked.GetTargetId( _index );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_PlayTargetPointFx(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
{
int _id = LuaAPI.xlua_tointeger(L, 2);
float _delay = (float)LuaAPI.lua_tonumber(L, 3);
gen_to_be_invoked.PlayTargetPointFx( _id, _delay );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_CacheX(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CacheX);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_CacheY(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CacheY);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_CacheZ(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.CacheZ);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_IsRecycle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.IsRecycle);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_CacheX(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.CacheX = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_CacheY(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.CacheY = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_CacheZ(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.CacheZ = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_IsRecycle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
BF.BattleControlBullet gen_to_be_invoked = (BF.BattleControlBullet)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.IsRecycle = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}