2023-04-03 11:04:31 +08:00

24 lines
514 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BF
{
public class PostEffectFxaa : AbsPostEffect
{
public Material FxaaMaterial { get; private set; }
public PostEffectFxaa()
{
FxaaMaterial = BFMain.Instance.RenderMgr.FxaaMat;
}
public override PostEffectContext OnRenderImage(PostEffectContext context)
{
var src = context.src;
var dest = context.dest;
Graphics.Blit(src, dest, FxaaMaterial, 0);
return context;
}
}
}