c1_unity/Assets/Scripts/Component/Battle/BattleControlMonsterExtend.cs
2023-04-03 11:04:31 +08:00

21 lines
441 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace BF
{
public class BattleControlMonsterExtend : MonoBehaviour
{
protected BattleControlMonster mainControl;
public void SetControl(BattleControlMonster control)
{
mainControl = control;
}
public virtual void Init(long id) {}
public virtual void OnRecycle() {}
}
}