2023-04-03 11:04:31 +08:00

146 lines
6.2 KiB
C#

using System;
using System.Reflection;
using UnityEditor;
namespace BFEditor
{
public static class GameViewUtils
{
static object gameViewSizesInstance;
static MethodInfo getGroup;
static GameViewUtils()
{
var sizesType = typeof(Editor).Assembly.GetType("UnityEditor.GameViewSizes");
var singleType = typeof(ScriptableSingleton<>).MakeGenericType(sizesType);
var instanceProp = singleType.GetProperty("instance");
getGroup = sizesType.GetMethod("GetGroup");
gameViewSizesInstance = instanceProp.GetValue(null, null);
}
public enum GameViewSizeType
{
AspectRatio,
FixedResolution
}
public static void SetSize(int index)
{
var gvWndType = typeof(Editor).Assembly.GetType("UnityEditor.GameView");
var selectedSizeIndexProp = gvWndType.GetProperty("selectedSizeIndex",
BindingFlags.Instance | BindingFlags.Public | BindingFlags.NonPublic);
var gvWnd = EditorWindow.GetWindow(gvWndType);
selectedSizeIndexProp.SetValue(gvWnd, index, null);
}
public static void AddCustomSize(int width, int height, string text = "")
{
AddCustomSize(GameViewSizeGroupType.Standalone, width, height, text);
}
public static void AddCustomSize(GameViewSizeGroupType sizeGroupType, int width, int height, string text)
{
AddCustomSize(GameViewSizeType.FixedResolution, sizeGroupType, width, height, text);
}
public static void AddCustomSize(GameViewSizeType viewSizeType, GameViewSizeGroupType sizeGroupType, int width, int height, string text)
{
var group = GetGroup(sizeGroupType);
var addCustomSize = getGroup.ReturnType.GetMethod("AddCustomSize");
var gvsType = typeof(Editor).Assembly.GetType("UnityEditor.GameViewSize");
var ctor = gvsType.GetConstructor(new Type[] { typeof(Editor).Assembly.GetType("UnityEditor.GameViewSizeType"),
typeof(int), typeof(int), typeof(string) });
var newGvsType = typeof(Editor).Assembly.GetType("UnityEditor.GameViewSizeType.FixedResolution");
if (viewSizeType == GameViewSizeType.AspectRatio)
newGvsType = typeof(Editor).Assembly.GetType("UnityEditor.GameViewSizeType.AspectRatio");
var newSize = ctor.Invoke(new object[] { newGvsType, width, height, text });
addCustomSize.Invoke(group, new object[] { newSize });
}
public static bool SizeExists(GameViewSizeGroupType sizeGroupType, string text)
{
return FindSize(sizeGroupType, text) != -1;
}
public static bool SizeExists(int width, int height)
{
return SizeExists(GameViewSizeGroupType.Standalone, width, height);
}
public static bool SizeExists(GameViewSizeGroupType sizeGroupType, int width, int height)
{
return FindSize(sizeGroupType, width, height) != -1;
}
public static int FindSize(GameViewSizeGroupType sizeGroupType, string text)
{
var group = GetGroup(sizeGroupType);
var getDisplayTexts = group.GetType().GetMethod("GetDisplayTexts");
var displayTexts = getDisplayTexts.Invoke(group, null) as string[];
for (int i = 0; i < displayTexts.Length; i++)
{
string display = displayTexts[i];
int pren = display.IndexOf('(');
if (pren != -1)
display = display.Substring(0, pren - 1);
if (display == text)
return i;
}
return -1;
}
public static int FindSize(int width, int height)
{
return FindSize(GameViewSizeGroupType.Standalone, width, height);
}
public static int FindSize(GameViewSizeGroupType sizeGroupType, int width, int height)
{
var group = GetGroup(sizeGroupType);
var groupType = group.GetType();
var getBuiltinCount = groupType.GetMethod("GetBuiltinCount");
var getCustomCount = groupType.GetMethod("GetCustomCount");
int sizesCount = (int)getBuiltinCount.Invoke(group, null) + (int)getCustomCount.Invoke(group, null);
var getGameViewSize = groupType.GetMethod("GetGameViewSize");
var gvsType = getGameViewSize.ReturnType;
var widthProp = gvsType.GetProperty("width");
var heightProp = gvsType.GetProperty("height");
var indexValue = new object[1];
for (int i = 0; i < sizesCount; i++)
{
indexValue[0] = i;
var size = getGameViewSize.Invoke(group, indexValue);
int sizeWidth = (int)widthProp.GetValue(size, null);
int sizeHeight = (int)heightProp.GetValue(size, null);
if (sizeWidth == width && sizeHeight == height)
return i;
}
return -1;
}
static object GetGroup(GameViewSizeGroupType type)
{
return getGroup.Invoke(gameViewSizesInstance, new object[] { (int)type });
}
public static GameViewSizeGroupType GetCurrentGroupType()
{
var getCurrentGroupTypeProp = gameViewSizesInstance.GetType().GetProperty("currentGroupType");
return (GameViewSizeGroupType)(int)getCurrentGroupTypeProp.GetValue(gameViewSizesInstance, null);
}
public static void GetCurrentGameViewSize(out int width, out int height)
{
var t = System.Type.GetType("UnityEditor.GameView,UnityEditor");
var getMainGameView = t.GetMethod("GetMainGameView", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Static);
var res = getMainGameView.Invoke(null, null);
var gameView = (UnityEditor.EditorWindow)res;
var prop = gameView.GetType().GetProperty("currentGameViewSize", System.Reflection.BindingFlags.NonPublic | System.Reflection.BindingFlags.Instance);
var gvsize = prop.GetValue(gameView, new object[0] { });
var gvSizeType = gvsize.GetType();
height = (int)gvSizeType.GetProperty("height", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance).GetValue(gvsize, new object[0] { });
width = (int)gvSizeType.GetProperty("width", System.Reflection.BindingFlags.Public | System.Reflection.BindingFlags.Instance).GetValue(gvsize, new object[0] { });
}
}
}