c1_unity/Assets/XLua/Gen/UnityEngine_UI_SelectableWrap.cs
2023-04-03 11:04:31 +08:00

795 lines
29 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUISelectableWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.Selectable);
Utils.BeginObjectRegister(type, L, translator, 0, 14, 9, 8);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsInteractable", _m_IsInteractable);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSelectable", _m_FindSelectable);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSelectableOnLeft", _m_FindSelectableOnLeft);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSelectableOnRight", _m_FindSelectableOnRight);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSelectableOnUp", _m_FindSelectableOnUp);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "FindSelectableOnDown", _m_FindSelectableOnDown);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnMove", _m_OnMove);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerDown", _m_OnPointerDown);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerUp", _m_OnPointerUp);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerEnter", _m_OnPointerEnter);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerExit", _m_OnPointerExit);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnSelect", _m_OnSelect);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnDeselect", _m_OnDeselect);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Select", _m_Select);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "navigation", _g_get_navigation);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "transition", _g_get_transition);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "colors", _g_get_colors);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteState", _g_get_spriteState);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "animationTriggers", _g_get_animationTriggers);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "targetGraphic", _g_get_targetGraphic);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "interactable", _g_get_interactable);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "image", _g_get_image);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "animator", _g_get_animator);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "navigation", _s_set_navigation);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "transition", _s_set_transition);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "colors", _s_set_colors);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "spriteState", _s_set_spriteState);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "animationTriggers", _s_set_animationTriggers);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "targetGraphic", _s_set_targetGraphic);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "interactable", _s_set_interactable);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "image", _s_set_image);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 2, 2, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AllSelectablesNoAlloc", _m_AllSelectablesNoAlloc_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "allSelectablesArray", _g_get_allSelectablesArray);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "allSelectableCount", _g_get_allSelectableCount);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.UI.Selectable does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AllSelectablesNoAlloc_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.UI.Selectable[] _selectables = (UnityEngine.UI.Selectable[])translator.GetObject(L, 1, typeof(UnityEngine.UI.Selectable[]));
var gen_ret = UnityEngine.UI.Selectable.AllSelectablesNoAlloc( _selectables );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsInteractable(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.IsInteractable( );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FindSelectable(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector3 _dir;translator.Get(L, 2, out _dir);
var gen_ret = gen_to_be_invoked.FindSelectable( _dir );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FindSelectableOnLeft(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.FindSelectableOnLeft( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FindSelectableOnRight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.FindSelectableOnRight( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FindSelectableOnUp(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.FindSelectableOnUp( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_FindSelectableOnDown(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.FindSelectableOnDown( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnMove(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.AxisEventData _eventData = (UnityEngine.EventSystems.AxisEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.AxisEventData));
gen_to_be_invoked.OnMove( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnPointerDown(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
gen_to_be_invoked.OnPointerDown( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnPointerUp(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
gen_to_be_invoked.OnPointerUp( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnPointerEnter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
gen_to_be_invoked.OnPointerEnter( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnPointerExit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
gen_to_be_invoked.OnPointerExit( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnSelect(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.BaseEventData _eventData = (UnityEngine.EventSystems.BaseEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.BaseEventData));
gen_to_be_invoked.OnSelect( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnDeselect(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.BaseEventData _eventData = (UnityEngine.EventSystems.BaseEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.BaseEventData));
gen_to_be_invoked.OnDeselect( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Select(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Select( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_allSelectablesArray(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.UI.Selectable.allSelectablesArray);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_allSelectableCount(RealStatePtr L)
{
try {
LuaAPI.xlua_pushinteger(L, UnityEngine.UI.Selectable.allSelectableCount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_navigation(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.navigation);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_transition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.transition);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_colors(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.colors);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_spriteState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.spriteState);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_animationTriggers(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.animationTriggers);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_targetGraphic(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.targetGraphic);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_interactable(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.interactable);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_image(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.image);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_animator(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.animator);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_navigation(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
UnityEngine.UI.Navigation gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.navigation = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_transition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
UnityEngine.UI.Selectable.Transition gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.transition = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_colors(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
UnityEngine.UI.ColorBlock gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.colors = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_spriteState(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
UnityEngine.UI.SpriteState gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.spriteState = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_animationTriggers(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.animationTriggers = (UnityEngine.UI.AnimationTriggers)translator.GetObject(L, 2, typeof(UnityEngine.UI.AnimationTriggers));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_targetGraphic(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.targetGraphic = (UnityEngine.UI.Graphic)translator.GetObject(L, 2, typeof(UnityEngine.UI.Graphic));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_interactable(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.interactable = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_image(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Selectable gen_to_be_invoked = (UnityEngine.UI.Selectable)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.image = (UnityEngine.UI.Image)translator.GetObject(L, 2, typeof(UnityEngine.UI.Image));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}