c1_unity/Assets/XLua/Gen/UnityEngine_SpriteRendererWrap.cs
2025-04-30 23:12:28 +08:00

583 lines
23 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
using DG.Tweening;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineSpriteRendererWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.SpriteRenderer);
Utils.BeginObjectRegister(type, L, translator, 0, 6, 10, 10);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RegisterSpriteChangeCallback", _m_RegisterSpriteChangeCallback);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "UnregisterSpriteChangeCallback", _m_UnregisterSpriteChangeCallback);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOColor", _m_DOColor);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOFade", _m_DOFade);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOGradientColor", _m_DOGradientColor);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOBlendableColor", _m_DOBlendableColor);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "sprite", _g_get_sprite);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "drawMode", _g_get_drawMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "size", _g_get_size);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "adaptiveModeThreshold", _g_get_adaptiveModeThreshold);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "tileMode", _g_get_tileMode);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "color", _g_get_color);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "maskInteraction", _g_get_maskInteraction);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "flipX", _g_get_flipX);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "flipY", _g_get_flipY);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "spriteSortPoint", _g_get_spriteSortPoint);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "sprite", _s_set_sprite);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "drawMode", _s_set_drawMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "size", _s_set_size);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "adaptiveModeThreshold", _s_set_adaptiveModeThreshold);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "tileMode", _s_set_tileMode);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "color", _s_set_color);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "maskInteraction", _s_set_maskInteraction);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "flipX", _s_set_flipX);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "flipY", _s_set_flipY);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "spriteSortPoint", _s_set_spriteSortPoint);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.SpriteRenderer();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.SpriteRenderer constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_RegisterSpriteChangeCallback(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
{
UnityEngine.Events.UnityAction<UnityEngine.SpriteRenderer> _callback = translator.GetDelegate<UnityEngine.Events.UnityAction<UnityEngine.SpriteRenderer>>(L, 2);
gen_to_be_invoked.RegisterSpriteChangeCallback( _callback );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_UnregisterSpriteChangeCallback(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
{
UnityEngine.Events.UnityAction<UnityEngine.SpriteRenderer> _callback = translator.GetDelegate<UnityEngine.Events.UnityAction<UnityEngine.SpriteRenderer>>(L, 2);
gen_to_be_invoked.UnregisterSpriteChangeCallback( _callback );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
{
UnityEngine.Color _endValue;translator.Get(L, 2, out _endValue);
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.DOColor( _endValue, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOFade(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
{
float _endValue = (float)LuaAPI.lua_tonumber(L, 2);
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.DOFade( _endValue, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOGradientColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
{
UnityEngine.Gradient _gradient = (UnityEngine.Gradient)translator.GetObject(L, 2, typeof(UnityEngine.Gradient));
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.DOGradientColor( _gradient, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOBlendableColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
{
UnityEngine.Color _endValue;translator.Get(L, 2, out _endValue);
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.DOBlendableColor( _endValue, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_sprite(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.sprite);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_drawMode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.drawMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_size(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineVector2(L, gen_to_be_invoked.size);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_adaptiveModeThreshold(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.adaptiveModeThreshold);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_tileMode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.tileMode);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_color(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineColor(L, gen_to_be_invoked.color);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_maskInteraction(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.maskInteraction);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_flipX(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.flipX);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_flipY(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.flipY);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_spriteSortPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.spriteSortPoint);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_sprite(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.sprite = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_drawMode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.SpriteDrawMode gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.drawMode = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_size(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.size = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_adaptiveModeThreshold(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.adaptiveModeThreshold = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_tileMode(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.SpriteTileMode gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.tileMode = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_color(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.Color gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.color = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_maskInteraction(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.SpriteMaskInteraction gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.maskInteraction = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_flipX(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.flipX = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_flipY(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.flipY = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_spriteSortPoint(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.SpriteRenderer gen_to_be_invoked = (UnityEngine.SpriteRenderer)translator.FastGetCSObj(L, 1);
UnityEngine.SpriteSortPoint gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.spriteSortPoint = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}