c1_unity/Assets/XLua/Gen/UnityEngine_UI_LayoutUtilityWrap.cs
2023-04-03 11:04:31 +08:00

373 lines
13 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUILayoutUtilityWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.LayoutUtility);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 0, 0);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 11, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetMinSize", _m_GetMinSize_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPreferredSize", _m_GetPreferredSize_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFlexibleSize", _m_GetFlexibleSize_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetMinWidth", _m_GetMinWidth_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPreferredWidth", _m_GetPreferredWidth_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFlexibleWidth", _m_GetFlexibleWidth_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetMinHeight", _m_GetMinHeight_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetPreferredHeight", _m_GetPreferredHeight_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetFlexibleHeight", _m_GetFlexibleHeight_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "GetLayoutProperty", _m_GetLayoutProperty_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.UI.LayoutUtility does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetMinSize_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
int _axis = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = UnityEngine.UI.LayoutUtility.GetMinSize( _rect, _axis );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPreferredSize_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
int _axis = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = UnityEngine.UI.LayoutUtility.GetPreferredSize( _rect, _axis );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetFlexibleSize_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
int _axis = LuaAPI.xlua_tointeger(L, 2);
var gen_ret = UnityEngine.UI.LayoutUtility.GetFlexibleSize( _rect, _axis );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetMinWidth_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
var gen_ret = UnityEngine.UI.LayoutUtility.GetMinWidth( _rect );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPreferredWidth_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
var gen_ret = UnityEngine.UI.LayoutUtility.GetPreferredWidth( _rect );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetFlexibleWidth_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
var gen_ret = UnityEngine.UI.LayoutUtility.GetFlexibleWidth( _rect );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetMinHeight_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
var gen_ret = UnityEngine.UI.LayoutUtility.GetMinHeight( _rect );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetPreferredHeight_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
var gen_ret = UnityEngine.UI.LayoutUtility.GetPreferredHeight( _rect );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetFlexibleHeight_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
var gen_ret = UnityEngine.UI.LayoutUtility.GetFlexibleHeight( _rect );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetLayoutProperty_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<UnityEngine.RectTransform>(L, 1)&& translator.Assignable<System.Func<UnityEngine.UI.ILayoutElement, float>>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
System.Func<UnityEngine.UI.ILayoutElement, float> _property = translator.GetDelegate<System.Func<UnityEngine.UI.ILayoutElement, float>>(L, 2);
float _defaultValue = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = UnityEngine.UI.LayoutUtility.GetLayoutProperty( _rect, _property, _defaultValue );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& translator.Assignable<UnityEngine.RectTransform>(L, 1)&& translator.Assignable<System.Func<UnityEngine.UI.ILayoutElement, float>>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
UnityEngine.RectTransform _rect = (UnityEngine.RectTransform)translator.GetObject(L, 1, typeof(UnityEngine.RectTransform));
System.Func<UnityEngine.UI.ILayoutElement, float> _property = translator.GetDelegate<System.Func<UnityEngine.UI.ILayoutElement, float>>(L, 2);
float _defaultValue = (float)LuaAPI.lua_tonumber(L, 3);
UnityEngine.UI.ILayoutElement _source;
var gen_ret = UnityEngine.UI.LayoutUtility.GetLayoutProperty( _rect, _property, _defaultValue, out _source );
LuaAPI.lua_pushnumber(L, gen_ret);
translator.PushAny(L, _source);
return 2;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.LayoutUtility.GetLayoutProperty!");
}
}
}