c1_unity/Assets/XLua/Gen/UnityEngine_UI_ImageWrap.cs
2023-04-03 11:04:31 +08:00

990 lines
38 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
using DG.Tweening;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUIImageWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.Image);
Utils.BeginObjectRegister(type, L, translator, 0, 12, 23, 13);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DisableSpriteOptimizations", _m_DisableSpriteOptimizations);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnBeforeSerialize", _m_OnBeforeSerialize);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnAfterDeserialize", _m_OnAfterDeserialize);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetNativeSize", _m_SetNativeSize);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateLayoutInputHorizontal", _m_CalculateLayoutInputHorizontal);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateLayoutInputVertical", _m_CalculateLayoutInputVertical);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsRaycastLocationValid", _m_IsRaycastLocationValid);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOColor", _m_DOColor);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOFade", _m_DOFade);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOFillAmount", _m_DOFillAmount);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOGradientColor", _m_DOGradientColor);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "DOBlendableColor", _m_DOBlendableColor);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "sprite", _g_get_sprite);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "overrideSprite", _g_get_overrideSprite);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "type", _g_get_type);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "preserveAspect", _g_get_preserveAspect);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fillCenter", _g_get_fillCenter);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fillMethod", _g_get_fillMethod);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fillAmount", _g_get_fillAmount);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fillClockwise", _g_get_fillClockwise);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fillOrigin", _g_get_fillOrigin);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "alphaHitTestMinimumThreshold", _g_get_alphaHitTestMinimumThreshold);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "useSpriteMesh", _g_get_useSpriteMesh);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "mainTexture", _g_get_mainTexture);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "hasBorder", _g_get_hasBorder);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "pixelsPerUnitMultiplier", _g_get_pixelsPerUnitMultiplier);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "pixelsPerUnit", _g_get_pixelsPerUnit);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "material", _g_get_material);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "minWidth", _g_get_minWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "preferredWidth", _g_get_preferredWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "flexibleWidth", _g_get_flexibleWidth);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "minHeight", _g_get_minHeight);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "preferredHeight", _g_get_preferredHeight);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "flexibleHeight", _g_get_flexibleHeight);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "layoutPriority", _g_get_layoutPriority);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "sprite", _s_set_sprite);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "overrideSprite", _s_set_overrideSprite);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "type", _s_set_type);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "preserveAspect", _s_set_preserveAspect);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fillCenter", _s_set_fillCenter);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fillMethod", _s_set_fillMethod);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fillAmount", _s_set_fillAmount);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fillClockwise", _s_set_fillClockwise);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fillOrigin", _s_set_fillOrigin);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "alphaHitTestMinimumThreshold", _s_set_alphaHitTestMinimumThreshold);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "useSpriteMesh", _s_set_useSpriteMesh);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "pixelsPerUnitMultiplier", _s_set_pixelsPerUnitMultiplier);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "material", _s_set_material);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 1, 0);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "defaultETC1GraphicMaterial", _g_get_defaultETC1GraphicMaterial);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.UI.Image does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DisableSpriteOptimizations(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.DisableSpriteOptimizations( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnBeforeSerialize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.OnBeforeSerialize( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnAfterDeserialize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.OnAfterDeserialize( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetNativeSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.SetNativeSize( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CalculateLayoutInputHorizontal(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.CalculateLayoutInputHorizontal( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_CalculateLayoutInputVertical(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.CalculateLayoutInputVertical( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsRaycastLocationValid(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _screenPoint;translator.Get(L, 2, out _screenPoint);
UnityEngine.Camera _eventCamera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.IsRaycastLocationValid( _screenPoint, _eventCamera );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
UnityEngine.Color _endValue;translator.Get(L, 2, out _endValue);
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.DOColor( _endValue, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOFade(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
float _endValue = (float)LuaAPI.lua_tonumber(L, 2);
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.DOFade( _endValue, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOFillAmount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
float _endValue = (float)LuaAPI.lua_tonumber(L, 2);
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.DOFillAmount( _endValue, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOGradientColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
UnityEngine.Gradient _gradient = (UnityEngine.Gradient)translator.GetObject(L, 2, typeof(UnityEngine.Gradient));
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.DOGradientColor( _gradient, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_DOBlendableColor(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
{
UnityEngine.Color _endValue;translator.Get(L, 2, out _endValue);
float _duration = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.DOBlendableColor( _endValue, _duration );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_sprite(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.sprite);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_overrideSprite(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.overrideSprite);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_type(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineUIImageType(L, gen_to_be_invoked.type);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_preserveAspect(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.preserveAspect);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fillCenter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.fillCenter);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fillMethod(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineUIImageFillMethod(L, gen_to_be_invoked.fillMethod);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fillAmount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.fillAmount);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fillClockwise(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.fillClockwise);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fillOrigin(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.fillOrigin);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_alphaHitTestMinimumThreshold(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.alphaHitTestMinimumThreshold);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_useSpriteMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.useSpriteMesh);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_defaultETC1GraphicMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.UI.Image.defaultETC1GraphicMaterial);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_mainTexture(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.mainTexture);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_hasBorder(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.hasBorder);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_pixelsPerUnitMultiplier(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.pixelsPerUnitMultiplier);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_pixelsPerUnit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.pixelsPerUnit);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_material(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.material);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_minWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.minWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_preferredWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.preferredWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_flexibleWidth(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.flexibleWidth);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_minHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.minHeight);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_preferredHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.preferredHeight);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_flexibleHeight(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.flexibleHeight);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_layoutPriority(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.layoutPriority);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_sprite(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.sprite = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_overrideSprite(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.overrideSprite = (UnityEngine.Sprite)translator.GetObject(L, 2, typeof(UnityEngine.Sprite));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_type(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
UnityEngine.UI.Image.Type gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.type = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_preserveAspect(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.preserveAspect = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fillCenter(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fillCenter = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fillMethod(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
UnityEngine.UI.Image.FillMethod gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.fillMethod = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fillAmount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fillAmount = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fillClockwise(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fillClockwise = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fillOrigin(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fillOrigin = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_alphaHitTestMinimumThreshold(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.alphaHitTestMinimumThreshold = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_useSpriteMesh(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.useSpriteMesh = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_pixelsPerUnitMultiplier(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.pixelsPerUnitMultiplier = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_material(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Image gen_to_be_invoked = (UnityEngine.UI.Image)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.material = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}