c1_unity/Assets/XLua/Gen/UnityEngine_RemoteConfigSettingsWrap.cs
2023-04-03 11:04:31 +08:00

736 lines
26 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineRemoteConfigSettingsWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.RemoteConfigSettings);
Utils.BeginObjectRegister(type, L, translator, 0, 14, 0, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Dispose", _m_Dispose);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "ForceUpdate", _m_ForceUpdate);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "WasLastUpdatedFromServer", _m_WasLastUpdatedFromServer);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInt", _m_GetInt);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLong", _m_GetLong);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFloat", _m_GetFloat);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetString", _m_GetString);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBool", _m_GetBool);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasKey", _m_HasKey);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCount", _m_GetCount);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetKeys", _m_GetKeys);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetObject", _m_GetObject);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDictionary", _m_GetDictionary);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Updated", _e_Updated);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 4, 0, 0);
Utils.RegisterFunc(L, Utils.CLS_IDX, "QueueConfig", _m_QueueConfig_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "SendDeviceInfoInConfigRequest", _m_SendDeviceInfoInConfigRequest_xlua_st_);
Utils.RegisterFunc(L, Utils.CLS_IDX, "AddSessionTag", _m_AddSessionTag_xlua_st_);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _configKey = LuaAPI.lua_tostring(L, 2);
var gen_ret = new UnityEngine.RemoteConfigSettings(_configKey);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Dispose(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Dispose( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_QueueConfig_xlua_st_(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& (LuaAPI.lua_isnil(L, 4) || LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TSTRING))
{
string _name = LuaAPI.lua_tostring(L, 1);
object _param = translator.GetObject(L, 2, typeof(object));
int _ver = LuaAPI.xlua_tointeger(L, 3);
string _prefix = LuaAPI.lua_tostring(L, 4);
var gen_ret = UnityEngine.RemoteConfigSettings.QueueConfig( _name, _param, _ver, _prefix );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
string _name = LuaAPI.lua_tostring(L, 1);
object _param = translator.GetObject(L, 2, typeof(object));
int _ver = LuaAPI.xlua_tointeger(L, 3);
var gen_ret = UnityEngine.RemoteConfigSettings.QueueConfig( _name, _param, _ver );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 2))
{
string _name = LuaAPI.lua_tostring(L, 1);
object _param = translator.GetObject(L, 2, typeof(object));
var gen_ret = UnityEngine.RemoteConfigSettings.QueueConfig( _name, _param );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.QueueConfig!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SendDeviceInfoInConfigRequest_xlua_st_(RealStatePtr L)
{
try {
{
var gen_ret = UnityEngine.RemoteConfigSettings.SendDeviceInfoInConfigRequest( );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_AddSessionTag_xlua_st_(RealStatePtr L)
{
try {
{
string _tag = LuaAPI.lua_tostring(L, 1);
UnityEngine.RemoteConfigSettings.AddSessionTag( _tag );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_ForceUpdate(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.ForceUpdate( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_WasLastUpdatedFromServer(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.WasLastUpdatedFromServer( );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetInt(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _key = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.GetInt( _key );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
string _key = LuaAPI.lua_tostring(L, 2);
int _defaultValue = LuaAPI.xlua_tointeger(L, 3);
var gen_ret = gen_to_be_invoked.GetInt( _key, _defaultValue );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetInt!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetLong(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _key = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.GetLong( _key );
LuaAPI.lua_pushint64(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) || LuaAPI.lua_isint64(L, 3)))
{
string _key = LuaAPI.lua_tostring(L, 2);
long _defaultValue = LuaAPI.lua_toint64(L, 3);
var gen_ret = gen_to_be_invoked.GetLong( _key, _defaultValue );
LuaAPI.lua_pushint64(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetLong!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetFloat(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _key = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.GetFloat( _key );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
string _key = LuaAPI.lua_tostring(L, 2);
float _defaultValue = (float)LuaAPI.lua_tonumber(L, 3);
var gen_ret = gen_to_be_invoked.GetFloat( _key, _defaultValue );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetFloat!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetString(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _key = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.GetString( _key );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING))
{
string _key = LuaAPI.lua_tostring(L, 2);
string _defaultValue = LuaAPI.lua_tostring(L, 3);
var gen_ret = gen_to_be_invoked.GetString( _key, _defaultValue );
LuaAPI.lua_pushstring(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetString!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetBool(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _key = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.GetBool( _key );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
{
string _key = LuaAPI.lua_tostring(L, 2);
bool _defaultValue = LuaAPI.lua_toboolean(L, 3);
var gen_ret = gen_to_be_invoked.GetBool( _key, _defaultValue );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetBool!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_HasKey(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
{
string _key = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.HasKey( _key );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetCount(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetCount( );
LuaAPI.xlua_pushinteger(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetKeys(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetKeys( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetObject(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 2)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING))
{
System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type));
string _key = LuaAPI.lua_tostring(L, 3);
var gen_ret = gen_to_be_invoked.GetObject( _type, _key );
translator.PushAny(L, gen_ret);
return 1;
}
if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2))
{
System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type));
var gen_ret = gen_to_be_invoked.GetObject( _type );
translator.PushAny(L, gen_ret);
return 1;
}
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3))
{
string _key = LuaAPI.lua_tostring(L, 2);
object _defaultValue = translator.GetObject(L, 3, typeof(object));
var gen_ret = gen_to_be_invoked.GetObject( _key, _defaultValue );
translator.PushAny(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetObject!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetDictionary(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
{
string _key = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.GetDictionary( _key );
translator.PushAny(L, gen_ret);
return 1;
}
if(gen_param_count == 1)
{
var gen_ret = gen_to_be_invoked.GetDictionary( );
translator.PushAny(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetDictionary!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _e_Updated(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
int gen_param_count = LuaAPI.lua_gettop(L);
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
System.Action<bool> gen_delegate = translator.GetDelegate<System.Action<bool>>(L, 3);
if (gen_delegate == null) {
return LuaAPI.luaL_error(L, "#3 need System.Action<bool>!");
}
if (gen_param_count == 3)
{
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
gen_to_be_invoked.Updated += gen_delegate;
return 0;
}
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
gen_to_be_invoked.Updated -= gen_delegate;
return 0;
}
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.Updated!");
return 0;
}
}
}