736 lines
26 KiB
C#
736 lines
26 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineRemoteConfigSettingsWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.RemoteConfigSettings);
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Utils.BeginObjectRegister(type, L, translator, 0, 14, 0, 0);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Dispose", _m_Dispose);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "ForceUpdate", _m_ForceUpdate);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "WasLastUpdatedFromServer", _m_WasLastUpdatedFromServer);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetInt", _m_GetInt);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetLong", _m_GetLong);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetFloat", _m_GetFloat);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetString", _m_GetString);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetBool", _m_GetBool);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "HasKey", _m_HasKey);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetCount", _m_GetCount);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetKeys", _m_GetKeys);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetObject", _m_GetObject);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDictionary", _m_GetDictionary);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Updated", _e_Updated);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 4, 0, 0);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "QueueConfig", _m_QueueConfig_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "SendDeviceInfoInConfigRequest", _m_SendDeviceInfoInConfigRequest_xlua_st_);
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Utils.RegisterFunc(L, Utils.CLS_IDX, "AddSessionTag", _m_AddSessionTag_xlua_st_);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 2 && (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
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{
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string _configKey = LuaAPI.lua_tostring(L, 2);
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var gen_ret = new UnityEngine.RemoteConfigSettings(_configKey);
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Dispose(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.Dispose( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_QueueConfig_xlua_st_(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)&& (LuaAPI.lua_isnil(L, 4) || LuaAPI.lua_type(L, 4) == LuaTypes.LUA_TSTRING))
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{
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string _name = LuaAPI.lua_tostring(L, 1);
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object _param = translator.GetObject(L, 2, typeof(object));
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int _ver = LuaAPI.xlua_tointeger(L, 3);
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string _prefix = LuaAPI.lua_tostring(L, 4);
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var gen_ret = UnityEngine.RemoteConfigSettings.QueueConfig( _name, _param, _ver, _prefix );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
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{
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string _name = LuaAPI.lua_tostring(L, 1);
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object _param = translator.GetObject(L, 2, typeof(object));
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int _ver = LuaAPI.xlua_tointeger(L, 3);
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var gen_ret = UnityEngine.RemoteConfigSettings.QueueConfig( _name, _param, _ver );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 1) || LuaAPI.lua_type(L, 1) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 2))
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{
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string _name = LuaAPI.lua_tostring(L, 1);
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object _param = translator.GetObject(L, 2, typeof(object));
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var gen_ret = UnityEngine.RemoteConfigSettings.QueueConfig( _name, _param );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.QueueConfig!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SendDeviceInfoInConfigRequest_xlua_st_(RealStatePtr L)
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{
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try {
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{
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var gen_ret = UnityEngine.RemoteConfigSettings.SendDeviceInfoInConfigRequest( );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_AddSessionTag_xlua_st_(RealStatePtr L)
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{
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try {
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{
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string _tag = LuaAPI.lua_tostring(L, 1);
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UnityEngine.RemoteConfigSettings.AddSessionTag( _tag );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_ForceUpdate(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.ForceUpdate( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_WasLastUpdatedFromServer(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
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{
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var gen_ret = gen_to_be_invoked.WasLastUpdatedFromServer( );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetInt(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
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{
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string _key = LuaAPI.lua_tostring(L, 2);
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var gen_ret = gen_to_be_invoked.GetInt( _key );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
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{
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string _key = LuaAPI.lua_tostring(L, 2);
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int _defaultValue = LuaAPI.xlua_tointeger(L, 3);
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var gen_ret = gen_to_be_invoked.GetInt( _key, _defaultValue );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetInt!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetLong(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
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{
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string _key = LuaAPI.lua_tostring(L, 2);
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var gen_ret = gen_to_be_invoked.GetLong( _key );
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LuaAPI.lua_pushint64(L, gen_ret);
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return 1;
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}
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if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3) || LuaAPI.lua_isint64(L, 3)))
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{
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string _key = LuaAPI.lua_tostring(L, 2);
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long _defaultValue = LuaAPI.lua_toint64(L, 3);
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var gen_ret = gen_to_be_invoked.GetLong( _key, _defaultValue );
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LuaAPI.lua_pushint64(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetLong!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetFloat(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
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{
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string _key = LuaAPI.lua_tostring(L, 2);
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var gen_ret = gen_to_be_invoked.GetFloat( _key );
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LuaAPI.lua_pushnumber(L, gen_ret);
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return 1;
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}
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if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
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{
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string _key = LuaAPI.lua_tostring(L, 2);
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float _defaultValue = (float)LuaAPI.lua_tonumber(L, 3);
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var gen_ret = gen_to_be_invoked.GetFloat( _key, _defaultValue );
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LuaAPI.lua_pushnumber(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetFloat!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetString(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
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{
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string _key = LuaAPI.lua_tostring(L, 2);
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var gen_ret = gen_to_be_invoked.GetString( _key );
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LuaAPI.lua_pushstring(L, gen_ret);
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return 1;
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}
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if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING))
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{
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string _key = LuaAPI.lua_tostring(L, 2);
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string _defaultValue = LuaAPI.lua_tostring(L, 3);
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var gen_ret = gen_to_be_invoked.GetString( _key, _defaultValue );
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LuaAPI.lua_pushstring(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetString!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetBool(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
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{
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string _key = LuaAPI.lua_tostring(L, 2);
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var gen_ret = gen_to_be_invoked.GetBool( _key );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
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{
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string _key = LuaAPI.lua_tostring(L, 2);
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bool _defaultValue = LuaAPI.lua_toboolean(L, 3);
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var gen_ret = gen_to_be_invoked.GetBool( _key, _defaultValue );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetBool!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_HasKey(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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|
|
|
|
|
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
string _key = LuaAPI.lua_tostring(L, 2);
|
|
|
|
var gen_ret = gen_to_be_invoked.HasKey( _key );
|
|
LuaAPI.lua_pushboolean(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetCount(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
|
|
var gen_ret = gen_to_be_invoked.GetCount( );
|
|
LuaAPI.xlua_pushinteger(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetKeys(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
|
|
var gen_ret = gen_to_be_invoked.GetKeys( );
|
|
translator.Push(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetObject(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
|
|
if(gen_param_count == 3&& translator.Assignable<System.Type>(L, 2)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING))
|
|
{
|
|
System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type));
|
|
string _key = LuaAPI.lua_tostring(L, 3);
|
|
|
|
var gen_ret = gen_to_be_invoked.GetObject( _type, _key );
|
|
translator.PushAny(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
if(gen_param_count == 2&& translator.Assignable<System.Type>(L, 2))
|
|
{
|
|
System.Type _type = (System.Type)translator.GetObject(L, 2, typeof(System.Type));
|
|
|
|
var gen_ret = gen_to_be_invoked.GetObject( _type );
|
|
translator.PushAny(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
if(gen_param_count == 3&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& translator.Assignable<object>(L, 3))
|
|
{
|
|
string _key = LuaAPI.lua_tostring(L, 2);
|
|
object _defaultValue = translator.GetObject(L, 3, typeof(object));
|
|
|
|
var gen_ret = gen_to_be_invoked.GetObject( _key, _defaultValue );
|
|
translator.PushAny(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetObject!");
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_GetDictionary(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
|
|
if(gen_param_count == 2&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING))
|
|
{
|
|
string _key = LuaAPI.lua_tostring(L, 2);
|
|
|
|
var gen_ret = gen_to_be_invoked.GetDictionary( _key );
|
|
translator.PushAny(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
if(gen_param_count == 1)
|
|
{
|
|
|
|
var gen_ret = gen_to_be_invoked.GetDictionary( );
|
|
translator.PushAny(L, gen_ret);
|
|
|
|
|
|
|
|
return 1;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.GetDictionary!");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _e_Updated(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
UnityEngine.RemoteConfigSettings gen_to_be_invoked = (UnityEngine.RemoteConfigSettings)translator.FastGetCSObj(L, 1);
|
|
System.Action<bool> gen_delegate = translator.GetDelegate<System.Action<bool>>(L, 3);
|
|
if (gen_delegate == null) {
|
|
return LuaAPI.luaL_error(L, "#3 need System.Action<bool>!");
|
|
}
|
|
|
|
if (gen_param_count == 3)
|
|
{
|
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "+")) {
|
|
gen_to_be_invoked.Updated += gen_delegate;
|
|
return 0;
|
|
}
|
|
|
|
|
|
if (LuaAPI.xlua_is_eq_str(L, 2, "-")) {
|
|
gen_to_be_invoked.Updated -= gen_delegate;
|
|
return 0;
|
|
}
|
|
|
|
}
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.RemoteConfigSettings.Updated!");
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
}
|
|
}
|