384 lines
13 KiB
C#
384 lines
13 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineAvatarMaskWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.AvatarMask);
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Utils.BeginObjectRegister(type, L, translator, 0, 8, 1, 1);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHumanoidBodyPartActive", _m_GetHumanoidBodyPartActive);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetHumanoidBodyPartActive", _m_SetHumanoidBodyPartActive);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddTransformPath", _m_AddTransformPath);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveTransformPath", _m_RemoveTransformPath);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTransformPath", _m_GetTransformPath);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTransformPath", _m_SetTransformPath);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetTransformActive", _m_GetTransformActive);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetTransformActive", _m_SetTransformActive);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "transformCount", _g_get_transformCount);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "transformCount", _s_set_transformCount);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if(LuaAPI.lua_gettop(L) == 1)
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{
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var gen_ret = new UnityEngine.AvatarMask();
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translator.Push(L, gen_ret);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AvatarMask constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetHumanoidBodyPartActive(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AvatarMask gen_to_be_invoked = (UnityEngine.AvatarMask)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.AvatarMaskBodyPart _index;translator.Get(L, 2, out _index);
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var gen_ret = gen_to_be_invoked.GetHumanoidBodyPartActive( _index );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetHumanoidBodyPartActive(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AvatarMask gen_to_be_invoked = (UnityEngine.AvatarMask)translator.FastGetCSObj(L, 1);
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{
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UnityEngine.AvatarMaskBodyPart _index;translator.Get(L, 2, out _index);
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bool _value = LuaAPI.lua_toboolean(L, 3);
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gen_to_be_invoked.SetHumanoidBodyPartActive( _index, _value );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_AddTransformPath(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AvatarMask gen_to_be_invoked = (UnityEngine.AvatarMask)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 2))
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{
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UnityEngine.Transform _transform = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
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gen_to_be_invoked.AddTransformPath( _transform );
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return 0;
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}
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if(gen_param_count == 3&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
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{
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UnityEngine.Transform _transform = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
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bool _recursive = LuaAPI.lua_toboolean(L, 3);
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gen_to_be_invoked.AddTransformPath( _transform, _recursive );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AvatarMask.AddTransformPath!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_RemoveTransformPath(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AvatarMask gen_to_be_invoked = (UnityEngine.AvatarMask)translator.FastGetCSObj(L, 1);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 2))
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{
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UnityEngine.Transform _transform = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
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gen_to_be_invoked.RemoveTransformPath( _transform );
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return 0;
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}
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if(gen_param_count == 3&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
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{
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UnityEngine.Transform _transform = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
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bool _recursive = LuaAPI.lua_toboolean(L, 3);
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gen_to_be_invoked.RemoveTransformPath( _transform, _recursive );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AvatarMask.RemoveTransformPath!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetTransformPath(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AvatarMask gen_to_be_invoked = (UnityEngine.AvatarMask)translator.FastGetCSObj(L, 1);
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{
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int _index = LuaAPI.xlua_tointeger(L, 2);
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var gen_ret = gen_to_be_invoked.GetTransformPath( _index );
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LuaAPI.lua_pushstring(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetTransformPath(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AvatarMask gen_to_be_invoked = (UnityEngine.AvatarMask)translator.FastGetCSObj(L, 1);
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{
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int _index = LuaAPI.xlua_tointeger(L, 2);
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string _path = LuaAPI.lua_tostring(L, 3);
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gen_to_be_invoked.SetTransformPath( _index, _path );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetTransformActive(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AvatarMask gen_to_be_invoked = (UnityEngine.AvatarMask)translator.FastGetCSObj(L, 1);
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{
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int _index = LuaAPI.xlua_tointeger(L, 2);
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var gen_ret = gen_to_be_invoked.GetTransformActive( _index );
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LuaAPI.lua_pushboolean(L, gen_ret);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetTransformActive(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AvatarMask gen_to_be_invoked = (UnityEngine.AvatarMask)translator.FastGetCSObj(L, 1);
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{
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int _index = LuaAPI.xlua_tointeger(L, 2);
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bool _value = LuaAPI.lua_toboolean(L, 3);
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gen_to_be_invoked.SetTransformActive( _index, _value );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_transformCount(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AvatarMask gen_to_be_invoked = (UnityEngine.AvatarMask)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.transformCount);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_transformCount(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.AvatarMask gen_to_be_invoked = (UnityEngine.AvatarMask)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.transformCount = LuaAPI.xlua_tointeger(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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}
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}
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