500 lines
19 KiB
C#
500 lines
19 KiB
C#
#if USE_UNI_LUA
|
|
using LuaAPI = UniLua.Lua;
|
|
using RealStatePtr = UniLua.ILuaState;
|
|
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
|
|
#else
|
|
using LuaAPI = XLua.LuaDLL.Lua;
|
|
using RealStatePtr = System.IntPtr;
|
|
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
|
|
#endif
|
|
|
|
using XLua;
|
|
using System.Collections.Generic;
|
|
|
|
|
|
namespace XLua.CSObjectWrap
|
|
{
|
|
using Utils = XLua.Utils;
|
|
public class UnityEngineAnimationStateWrap
|
|
{
|
|
public static void __Register(RealStatePtr L)
|
|
{
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
System.Type type = typeof(UnityEngine.AnimationState);
|
|
Utils.BeginObjectRegister(type, L, translator, 0, 2, 12, 10);
|
|
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "AddMixingTransform", _m_AddMixingTransform);
|
|
Utils.RegisterFunc(L, Utils.METHOD_IDX, "RemoveMixingTransform", _m_RemoveMixingTransform);
|
|
|
|
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "enabled", _g_get_enabled);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "weight", _g_get_weight);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "wrapMode", _g_get_wrapMode);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "time", _g_get_time);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalizedTime", _g_get_normalizedTime);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "speed", _g_get_speed);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "normalizedSpeed", _g_get_normalizedSpeed);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "length", _g_get_length);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "layer", _g_get_layer);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "clip", _g_get_clip);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "name", _g_get_name);
|
|
Utils.RegisterFunc(L, Utils.GETTER_IDX, "blendMode", _g_get_blendMode);
|
|
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "enabled", _s_set_enabled);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "weight", _s_set_weight);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "wrapMode", _s_set_wrapMode);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "time", _s_set_time);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "normalizedTime", _s_set_normalizedTime);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "speed", _s_set_speed);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "normalizedSpeed", _s_set_normalizedSpeed);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "layer", _s_set_layer);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "name", _s_set_name);
|
|
Utils.RegisterFunc(L, Utils.SETTER_IDX, "blendMode", _s_set_blendMode);
|
|
|
|
|
|
Utils.EndObjectRegister(type, L, translator, null, null,
|
|
null, null, null);
|
|
|
|
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Utils.EndClassRegister(type, L, translator);
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int __CreateInstance(RealStatePtr L)
|
|
{
|
|
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
if(LuaAPI.lua_gettop(L) == 1)
|
|
{
|
|
|
|
var gen_ret = new UnityEngine.AnimationState();
|
|
translator.Push(L, gen_ret);
|
|
|
|
return 1;
|
|
}
|
|
|
|
}
|
|
catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationState constructor!");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_AddMixingTransform(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
int gen_param_count = LuaAPI.lua_gettop(L);
|
|
|
|
if(gen_param_count == 2&& translator.Assignable<UnityEngine.Transform>(L, 2))
|
|
{
|
|
UnityEngine.Transform _mix = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
|
|
|
|
gen_to_be_invoked.AddMixingTransform( _mix );
|
|
|
|
|
|
|
|
return 0;
|
|
}
|
|
if(gen_param_count == 3&& translator.Assignable<UnityEngine.Transform>(L, 2)&& LuaTypes.LUA_TBOOLEAN == LuaAPI.lua_type(L, 3))
|
|
{
|
|
UnityEngine.Transform _mix = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
|
|
bool _recursive = LuaAPI.lua_toboolean(L, 3);
|
|
|
|
gen_to_be_invoked.AddMixingTransform( _mix, _recursive );
|
|
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.AnimationState.AddMixingTransform!");
|
|
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _m_RemoveMixingTransform(RealStatePtr L)
|
|
{
|
|
try {
|
|
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
|
|
|
|
|
|
{
|
|
UnityEngine.Transform _mix = (UnityEngine.Transform)translator.GetObject(L, 2, typeof(UnityEngine.Transform));
|
|
|
|
gen_to_be_invoked.RemoveMixingTransform( _mix );
|
|
|
|
|
|
|
|
return 0;
|
|
}
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_enabled(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.enabled);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_weight(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.weight);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_wrapMode(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
translator.Push(L, gen_to_be_invoked.wrapMode);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_time(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.time);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_normalizedTime(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.normalizedTime);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_speed(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.speed);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_normalizedSpeed(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.normalizedSpeed);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_length(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.length);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_layer(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.layer);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_clip(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
translator.Push(L, gen_to_be_invoked.clip);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_name(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
LuaAPI.lua_pushstring(L, gen_to_be_invoked.name);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _g_get_blendMode(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
translator.Push(L, gen_to_be_invoked.blendMode);
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_enabled(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.enabled = LuaAPI.lua_toboolean(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_weight(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.weight = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_wrapMode(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
UnityEngine.WrapMode gen_value;translator.Get(L, 2, out gen_value);
|
|
gen_to_be_invoked.wrapMode = gen_value;
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_time(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.time = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_normalizedTime(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.normalizedTime = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_speed(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.speed = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_normalizedSpeed(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.normalizedSpeed = (float)LuaAPI.lua_tonumber(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_layer(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.layer = LuaAPI.xlua_tointeger(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_name(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
gen_to_be_invoked.name = LuaAPI.lua_tostring(L, 2);
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int _s_set_blendMode(RealStatePtr L)
|
|
{
|
|
try {
|
|
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
|
|
|
|
UnityEngine.AnimationState gen_to_be_invoked = (UnityEngine.AnimationState)translator.FastGetCSObj(L, 1);
|
|
UnityEngine.AnimationBlendMode gen_value;translator.Get(L, 2, out gen_value);
|
|
gen_to_be_invoked.blendMode = gen_value;
|
|
|
|
} catch(System.Exception gen_e) {
|
|
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
}
|
|
}
|