c1_unity/Assets/XLua/Gen/UnityEngine_UI_ToggleWrap.cs
2023-04-03 11:04:31 +08:00

396 lines
14 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUIToggleWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.Toggle);
Utils.BeginObjectRegister(type, L, translator, 0, 6, 5, 5);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Rebuild", _m_Rebuild);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "LayoutComplete", _m_LayoutComplete);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GraphicUpdateComplete", _m_GraphicUpdateComplete);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetIsOnWithoutNotify", _m_SetIsOnWithoutNotify);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnPointerClick", _m_OnPointerClick);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "OnSubmit", _m_OnSubmit);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "group", _g_get_group);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isOn", _g_get_isOn);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "toggleTransition", _g_get_toggleTransition);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "graphic", _g_get_graphic);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "onValueChanged", _g_get_onValueChanged);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "group", _s_set_group);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "isOn", _s_set_isOn);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "toggleTransition", _s_set_toggleTransition);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "graphic", _s_set_graphic);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "onValueChanged", _s_set_onValueChanged);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.UI.Toggle does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Rebuild(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
{
UnityEngine.UI.CanvasUpdate _executing;translator.Get(L, 2, out _executing);
gen_to_be_invoked.Rebuild( _executing );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_LayoutComplete(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.LayoutComplete( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GraphicUpdateComplete(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.GraphicUpdateComplete( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetIsOnWithoutNotify(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
{
bool _value = LuaAPI.lua_toboolean(L, 2);
gen_to_be_invoked.SetIsOnWithoutNotify( _value );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnPointerClick(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.PointerEventData _eventData = (UnityEngine.EventSystems.PointerEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.PointerEventData));
gen_to_be_invoked.OnPointerClick( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_OnSubmit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
{
UnityEngine.EventSystems.BaseEventData _eventData = (UnityEngine.EventSystems.BaseEventData)translator.GetObject(L, 2, typeof(UnityEngine.EventSystems.BaseEventData));
gen_to_be_invoked.OnSubmit( _eventData );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_group(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.group);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isOn(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isOn);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_toggleTransition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineUIToggleToggleTransition(L, gen_to_be_invoked.toggleTransition);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_graphic(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.graphic);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_onValueChanged(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.onValueChanged);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_group(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.group = (UnityEngine.UI.ToggleGroup)translator.GetObject(L, 2, typeof(UnityEngine.UI.ToggleGroup));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_isOn(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.isOn = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_toggleTransition(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
UnityEngine.UI.Toggle.ToggleTransition gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.toggleTransition = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_graphic(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.graphic = (UnityEngine.UI.Graphic)translator.GetObject(L, 2, typeof(UnityEngine.UI.Graphic));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_onValueChanged(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Toggle gen_to_be_invoked = (UnityEngine.UI.Toggle)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.onValueChanged = (UnityEngine.UI.Toggle.ToggleEvent)translator.GetObject(L, 2, typeof(UnityEngine.UI.Toggle.ToggleEvent));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}