371 lines
14 KiB
C#
371 lines
14 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineUIGridLayoutGroupWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.UI.GridLayoutGroup);
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Utils.BeginObjectRegister(type, L, translator, 0, 4, 6, 6);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateLayoutInputHorizontal", _m_CalculateLayoutInputHorizontal);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "CalculateLayoutInputVertical", _m_CalculateLayoutInputVertical);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayoutHorizontal", _m_SetLayoutHorizontal);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetLayoutVertical", _m_SetLayoutVertical);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "startCorner", _g_get_startCorner);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "startAxis", _g_get_startAxis);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "cellSize", _g_get_cellSize);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "spacing", _g_get_spacing);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "constraint", _g_get_constraint);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "constraintCount", _g_get_constraintCount);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "startCorner", _s_set_startCorner);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "startAxis", _s_set_startAxis);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "cellSize", _s_set_cellSize);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "spacing", _s_set_spacing);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "constraint", _s_set_constraint);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "constraintCount", _s_set_constraintCount);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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return LuaAPI.luaL_error(L, "UnityEngine.UI.GridLayoutGroup does not have a constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_CalculateLayoutInputHorizontal(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.CalculateLayoutInputHorizontal( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_CalculateLayoutInputVertical(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.CalculateLayoutInputVertical( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetLayoutHorizontal(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.SetLayoutHorizontal( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_SetLayoutVertical(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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{
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gen_to_be_invoked.SetLayoutVertical( );
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return 0;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_startCorner(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineUIGridLayoutGroupCorner(L, gen_to_be_invoked.startCorner);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_startAxis(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineUIGridLayoutGroupAxis(L, gen_to_be_invoked.startAxis);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_cellSize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineVector2(L, gen_to_be_invoked.cellSize);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_spacing(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineVector2(L, gen_to_be_invoked.spacing);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_constraint(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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translator.PushUnityEngineUIGridLayoutGroupConstraint(L, gen_to_be_invoked.constraint);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_constraintCount(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.constraintCount);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_startCorner(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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UnityEngine.UI.GridLayoutGroup.Corner gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.startCorner = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_startAxis(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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UnityEngine.UI.GridLayoutGroup.Axis gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.startAxis = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_cellSize(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.cellSize = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_spacing(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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UnityEngine.Vector2 gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.spacing = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_constraint(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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UnityEngine.UI.GridLayoutGroup.Constraint gen_value;translator.Get(L, 2, out gen_value);
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gen_to_be_invoked.constraint = gen_value;
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_constraintCount(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.UI.GridLayoutGroup gen_to_be_invoked = (UnityEngine.UI.GridLayoutGroup)translator.FastGetCSObj(L, 1);
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gen_to_be_invoked.constraintCount = LuaAPI.xlua_tointeger(L, 2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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}
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}
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