c1_unity/Assets/XLua/Gen/UnityEngine_LocationServiceWrap.cs
2023-04-03 11:04:31 +08:00

211 lines
6.5 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineLocationServiceWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.LocationService);
Utils.BeginObjectRegister(type, L, translator, 0, 2, 3, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Start", _m_Start);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "Stop", _m_Stop);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "isEnabledByUser", _g_get_isEnabledByUser);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "status", _g_get_status);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "lastData", _g_get_lastData);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.LocationService();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.LocationService constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Start(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.LocationService gen_to_be_invoked = (UnityEngine.LocationService)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 1)
{
gen_to_be_invoked.Start( );
return 0;
}
if(gen_param_count == 2&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2))
{
float _desiredAccuracyInMeters = (float)LuaAPI.lua_tonumber(L, 2);
gen_to_be_invoked.Start( _desiredAccuracyInMeters );
return 0;
}
if(gen_param_count == 3&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3))
{
float _desiredAccuracyInMeters = (float)LuaAPI.lua_tonumber(L, 2);
float _updateDistanceInMeters = (float)LuaAPI.lua_tonumber(L, 3);
gen_to_be_invoked.Start( _desiredAccuracyInMeters, _updateDistanceInMeters );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.LocationService.Start!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_Stop(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.LocationService gen_to_be_invoked = (UnityEngine.LocationService)translator.FastGetCSObj(L, 1);
{
gen_to_be_invoked.Stop( );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_isEnabledByUser(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.LocationService gen_to_be_invoked = (UnityEngine.LocationService)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.isEnabledByUser);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_status(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.LocationService gen_to_be_invoked = (UnityEngine.LocationService)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.status);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_lastData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.LocationService gen_to_be_invoked = (UnityEngine.LocationService)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.lastData);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
}
}