454 lines
16 KiB
C#
454 lines
16 KiB
C#
#if USE_UNI_LUA
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using LuaAPI = UniLua.Lua;
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using RealStatePtr = UniLua.ILuaState;
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using LuaCSFunction = UniLua.CSharpFunctionDelegate;
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#else
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using LuaAPI = XLua.LuaDLL.Lua;
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using RealStatePtr = System.IntPtr;
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using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
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#endif
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using XLua;
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using System.Collections.Generic;
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namespace XLua.CSObjectWrap
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{
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using Utils = XLua.Utils;
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public class UnityEngineBoneWeightWrap
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{
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public static void __Register(RealStatePtr L)
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{
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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System.Type type = typeof(UnityEngine.BoneWeight);
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Utils.BeginObjectRegister(type, L, translator, 1, 2, 8, 8);
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Utils.RegisterFunc(L, Utils.OBJ_META_IDX, "__eq", __EqMeta);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetHashCode", _m_GetHashCode);
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Utils.RegisterFunc(L, Utils.METHOD_IDX, "Equals", _m_Equals);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "weight0", _g_get_weight0);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "weight1", _g_get_weight1);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "weight2", _g_get_weight2);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "weight3", _g_get_weight3);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "boneIndex0", _g_get_boneIndex0);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "boneIndex1", _g_get_boneIndex1);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "boneIndex2", _g_get_boneIndex2);
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Utils.RegisterFunc(L, Utils.GETTER_IDX, "boneIndex3", _g_get_boneIndex3);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "weight0", _s_set_weight0);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "weight1", _s_set_weight1);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "weight2", _s_set_weight2);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "weight3", _s_set_weight3);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "boneIndex0", _s_set_boneIndex0);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "boneIndex1", _s_set_boneIndex1);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "boneIndex2", _s_set_boneIndex2);
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Utils.RegisterFunc(L, Utils.SETTER_IDX, "boneIndex3", _s_set_boneIndex3);
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Utils.EndObjectRegister(type, L, translator, null, null,
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null, null, null);
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Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
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Utils.EndClassRegister(type, L, translator);
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __CreateInstance(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if (LuaAPI.lua_gettop(L) == 1)
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{
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translator.Push(L, default(UnityEngine.BoneWeight));
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.BoneWeight constructor!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int __EqMeta(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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if (translator.Assignable<UnityEngine.BoneWeight>(L, 1) && translator.Assignable<UnityEngine.BoneWeight>(L, 2))
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{
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UnityEngine.BoneWeight leftside;translator.Get(L, 1, out leftside);
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UnityEngine.BoneWeight rightside;translator.Get(L, 2, out rightside);
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LuaAPI.lua_pushboolean(L, leftside == rightside);
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return 1;
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}
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}
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catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to right hand of == operator, need UnityEngine.BoneWeight!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_GetHashCode(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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{
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var gen_ret = gen_to_be_invoked.GetHashCode( );
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LuaAPI.xlua_pushinteger(L, gen_ret);
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translator.Update(L, 1, gen_to_be_invoked);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _m_Equals(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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int gen_param_count = LuaAPI.lua_gettop(L);
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if(gen_param_count == 2&& translator.Assignable<object>(L, 2))
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{
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object _other = translator.GetObject(L, 2, typeof(object));
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var gen_ret = gen_to_be_invoked.Equals( _other );
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LuaAPI.lua_pushboolean(L, gen_ret);
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translator.Update(L, 1, gen_to_be_invoked);
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return 1;
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}
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if(gen_param_count == 2&& translator.Assignable<UnityEngine.BoneWeight>(L, 2))
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{
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UnityEngine.BoneWeight _other;translator.Get(L, 2, out _other);
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var gen_ret = gen_to_be_invoked.Equals( _other );
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LuaAPI.lua_pushboolean(L, gen_ret);
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translator.Update(L, 1, gen_to_be_invoked);
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return 1;
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}
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.BoneWeight.Equals!");
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_weight0(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.weight0);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_weight1(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.weight1);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_weight2(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.weight2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_weight3(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.lua_pushnumber(L, gen_to_be_invoked.weight3);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_boneIndex0(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.boneIndex0);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_boneIndex1(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.boneIndex1);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_boneIndex2(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.boneIndex2);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _g_get_boneIndex3(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.boneIndex3);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 1;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_weight0(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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gen_to_be_invoked.weight0 = (float)LuaAPI.lua_tonumber(L, 2);
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translator.Update(L, 1, gen_to_be_invoked);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_weight1(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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gen_to_be_invoked.weight1 = (float)LuaAPI.lua_tonumber(L, 2);
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translator.Update(L, 1, gen_to_be_invoked);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_weight2(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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gen_to_be_invoked.weight2 = (float)LuaAPI.lua_tonumber(L, 2);
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translator.Update(L, 1, gen_to_be_invoked);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_weight3(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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gen_to_be_invoked.weight3 = (float)LuaAPI.lua_tonumber(L, 2);
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translator.Update(L, 1, gen_to_be_invoked);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_boneIndex0(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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gen_to_be_invoked.boneIndex0 = LuaAPI.xlua_tointeger(L, 2);
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translator.Update(L, 1, gen_to_be_invoked);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_boneIndex1(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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gen_to_be_invoked.boneIndex1 = LuaAPI.xlua_tointeger(L, 2);
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translator.Update(L, 1, gen_to_be_invoked);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_boneIndex2(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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gen_to_be_invoked.boneIndex2 = LuaAPI.xlua_tointeger(L, 2);
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translator.Update(L, 1, gen_to_be_invoked);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _s_set_boneIndex3(RealStatePtr L)
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{
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try {
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ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
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UnityEngine.BoneWeight gen_to_be_invoked;translator.Get(L, 1, out gen_to_be_invoked);
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gen_to_be_invoked.boneIndex3 = LuaAPI.xlua_tointeger(L, 2);
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translator.Update(L, 1, gen_to_be_invoked);
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} catch(System.Exception gen_e) {
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return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
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}
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return 0;
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}
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}
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}
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