c1_unity/Assets/XLua/Gen/UnityEngine_AssetBundleManifestWrap.cs
2023-04-03 11:04:31 +08:00

216 lines
6.5 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineAssetBundleManifestWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.AssetBundleManifest);
Utils.BeginObjectRegister(type, L, translator, 0, 5, 0, 0);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAllAssetBundles", _m_GetAllAssetBundles);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAllAssetBundlesWithVariant", _m_GetAllAssetBundlesWithVariant);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAssetBundleHash", _m_GetAssetBundleHash);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetDirectDependencies", _m_GetDirectDependencies);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetAllDependencies", _m_GetAllDependencies);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.AssetBundleManifest does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetAllAssetBundles(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AssetBundleManifest gen_to_be_invoked = (UnityEngine.AssetBundleManifest)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetAllAssetBundles( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetAllAssetBundlesWithVariant(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AssetBundleManifest gen_to_be_invoked = (UnityEngine.AssetBundleManifest)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.GetAllAssetBundlesWithVariant( );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetAssetBundleHash(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AssetBundleManifest gen_to_be_invoked = (UnityEngine.AssetBundleManifest)translator.FastGetCSObj(L, 1);
{
string _assetBundleName = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.GetAssetBundleHash( _assetBundleName );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetDirectDependencies(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AssetBundleManifest gen_to_be_invoked = (UnityEngine.AssetBundleManifest)translator.FastGetCSObj(L, 1);
{
string _assetBundleName = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.GetDirectDependencies( _assetBundleName );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetAllDependencies(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.AssetBundleManifest gen_to_be_invoked = (UnityEngine.AssetBundleManifest)translator.FastGetCSObj(L, 1);
{
string _assetBundleName = LuaAPI.lua_tostring(L, 2);
var gen_ret = gen_to_be_invoked.GetAllDependencies( _assetBundleName );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
}
}