c1_unity/Assets/XLua/Gen/Spine_AnimationStateDataWrap.cs
2023-04-03 11:04:31 +08:00

210 lines
7.1 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class SpineAnimationStateDataWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(Spine.AnimationStateData);
Utils.BeginObjectRegister(type, L, translator, 0, 2, 2, 1);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "SetMix", _m_SetMix);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetMix", _m_GetMix);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "SkeletonData", _g_get_SkeletonData);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "DefaultMix", _g_get_DefaultMix);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "DefaultMix", _s_set_DefaultMix);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 2 && translator.Assignable<Spine.SkeletonData>(L, 2))
{
Spine.SkeletonData _skeletonData = (Spine.SkeletonData)translator.GetObject(L, 2, typeof(Spine.SkeletonData));
var gen_ret = new Spine.AnimationStateData(_skeletonData);
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to Spine.AnimationStateData constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_SetMix(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.AnimationStateData gen_to_be_invoked = (Spine.AnimationStateData)translator.FastGetCSObj(L, 1);
int gen_param_count = LuaAPI.lua_gettop(L);
if(gen_param_count == 4&& (LuaAPI.lua_isnil(L, 2) || LuaAPI.lua_type(L, 2) == LuaTypes.LUA_TSTRING)&& (LuaAPI.lua_isnil(L, 3) || LuaAPI.lua_type(L, 3) == LuaTypes.LUA_TSTRING)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
string _fromName = LuaAPI.lua_tostring(L, 2);
string _toName = LuaAPI.lua_tostring(L, 3);
float _duration = (float)LuaAPI.lua_tonumber(L, 4);
gen_to_be_invoked.SetMix( _fromName, _toName, _duration );
return 0;
}
if(gen_param_count == 4&& translator.Assignable<Spine.Animation>(L, 2)&& translator.Assignable<Spine.Animation>(L, 3)&& LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 4))
{
Spine.Animation _from = (Spine.Animation)translator.GetObject(L, 2, typeof(Spine.Animation));
Spine.Animation _to = (Spine.Animation)translator.GetObject(L, 3, typeof(Spine.Animation));
float _duration = (float)LuaAPI.lua_tonumber(L, 4);
gen_to_be_invoked.SetMix( _from, _to, _duration );
return 0;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to Spine.AnimationStateData.SetMix!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetMix(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.AnimationStateData gen_to_be_invoked = (Spine.AnimationStateData)translator.FastGetCSObj(L, 1);
{
Spine.Animation _from = (Spine.Animation)translator.GetObject(L, 2, typeof(Spine.Animation));
Spine.Animation _to = (Spine.Animation)translator.GetObject(L, 3, typeof(Spine.Animation));
var gen_ret = gen_to_be_invoked.GetMix( _from, _to );
LuaAPI.lua_pushnumber(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_SkeletonData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.AnimationStateData gen_to_be_invoked = (Spine.AnimationStateData)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.SkeletonData);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_DefaultMix(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.AnimationStateData gen_to_be_invoked = (Spine.AnimationStateData)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.DefaultMix);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_DefaultMix(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
Spine.AnimationStateData gen_to_be_invoked = (Spine.AnimationStateData)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.DefaultMix = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}