2023-04-03 11:04:31 +08:00

72 lines
2.6 KiB
C#

/**
* Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
*
* You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
* copy, modify, and distribute this software in source code or binary form for use
* in connection with the web services and APIs provided by Facebook.
*
* As with any software that integrates with the Facebook platform, your use of
* this software is subject to the Facebook Developer Principles and Policies
* [http://developers.facebook.com/policy/]. This copyright notice shall be
* included in all copies or substantial portions of the software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
namespace Facebook.Unity.Example
{
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
internal class LogView : ConsoleBase
{
private static string datePatt = @"M/d/yyyy hh:mm:ss tt";
private static IList<string> events = new List<string>();
public static void AddLog(string log)
{
events.Insert(0, string.Format("{0}\n{1}\n", DateTime.Now.ToString(datePatt), log));
}
protected void OnGUI()
{
GUILayout.BeginVertical();
GUILayout.Space(Screen.safeArea.yMin + 10);
if (this.Button("Back"))
{
this.GoBack();
}
#if UNITY_IOS || UNITY_ANDROID || UNITY_WP8
if (Input.touchCount > 0 && Input.GetTouch(0).phase == TouchPhase.Moved)
{
Vector2 scrollPosition = this.ScrollPosition;
scrollPosition.y += Input.GetTouch(0).deltaPosition.y;
this.ScrollPosition = scrollPosition;
}
#endif
this.ScrollPosition = GUILayout.BeginScrollView(
this.ScrollPosition,
GUILayout.MinWidth(ConsoleBase.MainWindowFullWidth));
GUILayout.TextArea(
string.Join("\n", events.ToArray()),
this.TextStyle,
GUILayout.ExpandHeight(true),
GUILayout.MaxWidth(ConsoleBase.MainWindowWidth));
GUILayout.EndScrollView();
GUILayout.EndVertical();
}
}
}