2023-04-03 11:04:31 +08:00

94 lines
3.3 KiB
C#

/**
* Copyright (c) 2014-present, Facebook, Inc. All rights reserved.
*
* You are hereby granted a non-exclusive, worldwide, royalty-free license to use,
* copy, modify, and distribute this software in source code or binary form for use
* in connection with the web services and APIs provided by Facebook.
*
* As with any software that integrates with the Facebook platform, your use of
* this software is subject to the Facebook Developer Principles and Policies
* [http://developers.facebook.com/policy/]. This copyright notice shall be
* included in all copies or substantial portions of the software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS
* FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR
* COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER
* IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
namespace Facebook.Unity.Example
{
using System.Collections;
using UnityEngine;
internal class GraphRequest : MenuBase
{
private string apiQuery = string.Empty;
private Texture2D profilePic;
protected override void GetGui()
{
bool enabled = GUI.enabled;
GUI.enabled = enabled && FB.IsLoggedIn;
if (this.Button("Basic Request - Me"))
{
FB.API("/me", HttpMethod.GET, this.HandleResult);
}
if (this.Button("Retrieve Profile Photo"))
{
FB.API("/me/picture", HttpMethod.GET, this.ProfilePhotoCallback);
}
if (this.Button("Take and Upload screenshot"))
{
this.StartCoroutine(this.TakeScreenshot());
}
this.LabelAndTextField("Request", ref this.apiQuery);
if (this.Button("Custom Request"))
{
FB.API(this.apiQuery, HttpMethod.GET, this.HandleResult);
}
if (this.profilePic != null)
{
GUILayout.Box(this.profilePic);
}
GUI.enabled = enabled;
}
private void ProfilePhotoCallback(IGraphResult result)
{
if (string.IsNullOrEmpty(result.Error) && result.Texture != null)
{
this.profilePic = result.Texture;
}
this.HandleResult(result);
}
private IEnumerator TakeScreenshot()
{
yield return new WaitForEndOfFrame();
var width = Screen.width;
var height = Screen.height;
var tex = new Texture2D(width, height, TextureFormat.RGB24, false);
// Read screen contents into the texture
tex.ReadPixels(new Rect(0, 0, width, height), 0, 0);
tex.Apply();
byte[] screenshot = tex.EncodeToPNG();
var wwwForm = new WWWForm();
wwwForm.AddBinaryData("image", screenshot, "InteractiveConsole.png");
wwwForm.AddField("message", "herp derp. I did a thing! Did I do this right?");
FB.API("me/photos", HttpMethod.POST, this.HandleResult, wwwForm);
}
}
}