c1_unity/Assets/XLua/Gen/UnityEngine_UI_MaskWrap.cs
2023-04-03 11:04:31 +08:00

219 lines
7.1 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUIMaskWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.Mask);
Utils.BeginObjectRegister(type, L, translator, 0, 3, 3, 1);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "MaskEnabled", _m_MaskEnabled);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "IsRaycastLocationValid", _m_IsRaycastLocationValid);
Utils.RegisterFunc(L, Utils.METHOD_IDX, "GetModifiedMaterial", _m_GetModifiedMaterial);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "rectTransform", _g_get_rectTransform);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "showMaskGraphic", _g_get_showMaskGraphic);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "graphic", _g_get_graphic);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "showMaskGraphic", _s_set_showMaskGraphic);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 0, 0);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
return LuaAPI.luaL_error(L, "UnityEngine.UI.Mask does not have a constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_MaskEnabled(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Mask gen_to_be_invoked = (UnityEngine.UI.Mask)translator.FastGetCSObj(L, 1);
{
var gen_ret = gen_to_be_invoked.MaskEnabled( );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_IsRaycastLocationValid(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Mask gen_to_be_invoked = (UnityEngine.UI.Mask)translator.FastGetCSObj(L, 1);
{
UnityEngine.Vector2 _sp;translator.Get(L, 2, out _sp);
UnityEngine.Camera _eventCamera = (UnityEngine.Camera)translator.GetObject(L, 3, typeof(UnityEngine.Camera));
var gen_ret = gen_to_be_invoked.IsRaycastLocationValid( _sp, _eventCamera );
LuaAPI.lua_pushboolean(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _m_GetModifiedMaterial(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Mask gen_to_be_invoked = (UnityEngine.UI.Mask)translator.FastGetCSObj(L, 1);
{
UnityEngine.Material _baseMaterial = (UnityEngine.Material)translator.GetObject(L, 2, typeof(UnityEngine.Material));
var gen_ret = gen_to_be_invoked.GetModifiedMaterial( _baseMaterial );
translator.Push(L, gen_ret);
return 1;
}
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_rectTransform(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Mask gen_to_be_invoked = (UnityEngine.UI.Mask)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.rectTransform);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_showMaskGraphic(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Mask gen_to_be_invoked = (UnityEngine.UI.Mask)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.showMaskGraphic);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_graphic(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Mask gen_to_be_invoked = (UnityEngine.UI.Mask)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.graphic);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_showMaskGraphic(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.Mask gen_to_be_invoked = (UnityEngine.UI.Mask)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.showMaskGraphic = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}