c1_unity/Assets/XLua/Gen/UnityEngine_UI_FontDataWrap.cs
2023-04-03 11:04:31 +08:00

474 lines
18 KiB
C#

#if USE_UNI_LUA
using LuaAPI = UniLua.Lua;
using RealStatePtr = UniLua.ILuaState;
using LuaCSFunction = UniLua.CSharpFunctionDelegate;
#else
using LuaAPI = XLua.LuaDLL.Lua;
using RealStatePtr = System.IntPtr;
using LuaCSFunction = XLua.LuaDLL.lua_CSFunction;
#endif
using XLua;
using System.Collections.Generic;
namespace XLua.CSObjectWrap
{
using Utils = XLua.Utils;
public class UnityEngineUIFontDataWrap
{
public static void __Register(RealStatePtr L)
{
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
System.Type type = typeof(UnityEngine.UI.FontData);
Utils.BeginObjectRegister(type, L, translator, 0, 0, 12, 12);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "font", _g_get_font);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontSize", _g_get_fontSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "fontStyle", _g_get_fontStyle);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "bestFit", _g_get_bestFit);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "minSize", _g_get_minSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "maxSize", _g_get_maxSize);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "alignment", _g_get_alignment);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "alignByGeometry", _g_get_alignByGeometry);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "richText", _g_get_richText);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "horizontalOverflow", _g_get_horizontalOverflow);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "verticalOverflow", _g_get_verticalOverflow);
Utils.RegisterFunc(L, Utils.GETTER_IDX, "lineSpacing", _g_get_lineSpacing);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "font", _s_set_font);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontSize", _s_set_fontSize);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "fontStyle", _s_set_fontStyle);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "bestFit", _s_set_bestFit);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "minSize", _s_set_minSize);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "maxSize", _s_set_maxSize);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "alignment", _s_set_alignment);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "alignByGeometry", _s_set_alignByGeometry);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "richText", _s_set_richText);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "horizontalOverflow", _s_set_horizontalOverflow);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "verticalOverflow", _s_set_verticalOverflow);
Utils.RegisterFunc(L, Utils.SETTER_IDX, "lineSpacing", _s_set_lineSpacing);
Utils.EndObjectRegister(type, L, translator, null, null,
null, null, null);
Utils.BeginClassRegister(type, L, __CreateInstance, 1, 1, 0);
Utils.RegisterFunc(L, Utils.CLS_GETTER_IDX, "defaultFontData", _g_get_defaultFontData);
Utils.EndClassRegister(type, L, translator);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int __CreateInstance(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
if(LuaAPI.lua_gettop(L) == 1)
{
var gen_ret = new UnityEngine.UI.FontData();
translator.Push(L, gen_ret);
return 1;
}
}
catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return LuaAPI.luaL_error(L, "invalid arguments to UnityEngine.UI.FontData constructor!");
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_defaultFontData(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
translator.Push(L, UnityEngine.UI.FontData.defaultFontData);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_font(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.font);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fontSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.fontSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_fontStyle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.fontStyle);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_bestFit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.bestFit);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_minSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.minSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_maxSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
LuaAPI.xlua_pushinteger(L, gen_to_be_invoked.maxSize);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_alignment(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
translator.PushUnityEngineTextAnchor(L, gen_to_be_invoked.alignment);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_alignByGeometry(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.alignByGeometry);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_richText(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushboolean(L, gen_to_be_invoked.richText);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_horizontalOverflow(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.horizontalOverflow);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_verticalOverflow(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
translator.Push(L, gen_to_be_invoked.verticalOverflow);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _g_get_lineSpacing(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
LuaAPI.lua_pushnumber(L, gen_to_be_invoked.lineSpacing);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_font(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.font = (UnityEngine.Font)translator.GetObject(L, 2, typeof(UnityEngine.Font));
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fontSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.fontSize = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_fontStyle(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
UnityEngine.FontStyle gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.fontStyle = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_bestFit(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.bestFit = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_minSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.minSize = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_maxSize(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.maxSize = LuaAPI.xlua_tointeger(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_alignment(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
UnityEngine.TextAnchor gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.alignment = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_alignByGeometry(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.alignByGeometry = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_richText(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.richText = LuaAPI.lua_toboolean(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_horizontalOverflow(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
UnityEngine.HorizontalWrapMode gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.horizontalOverflow = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_verticalOverflow(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
UnityEngine.VerticalWrapMode gen_value;translator.Get(L, 2, out gen_value);
gen_to_be_invoked.verticalOverflow = gen_value;
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _s_set_lineSpacing(RealStatePtr L)
{
try {
ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L);
UnityEngine.UI.FontData gen_to_be_invoked = (UnityEngine.UI.FontData)translator.FastGetCSObj(L, 1);
gen_to_be_invoked.lineSpacing = (float)LuaAPI.lua_tonumber(L, 2);
} catch(System.Exception gen_e) {
return LuaAPI.luaL_error(L, "c# exception:" + gen_e);
}
return 0;
}
}
}